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Ex Libris Mörk Borg A directory of content, tools, and resources

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Böwhoss’ handbook: notes on internal ignition

Concept: “In this volume you will find the most noteworthy, dangerous and strange encounters of my recent voyages.”
Content:
A variety of NPCs, monsters, and other hazards as well as a new scroll, a malevolent mushroom, an optional Misery-related madness, a relatively benign tavern, and a much less benign inn
Writing:
The first-person POV and travelogue style have a folksy and often irreverent tone
Art/design:
Typefaces, engravings, and paintings reinforce the concept while other graphic elements lend some insidious and esoteric atmosphere
Usability:
Includes player-facing handouts that include lore but no mechanics or GM-specific information

Box of Shadows

Concept: “The dry cracked earth of the city now spews a scentless dark black fog. … Rumors of this substance taking form and hunting down those that travel without a lamp or torch have become ever more prevalent.”
Content:
A sprawling sandbox-style adventure set amidst a sinister miasma emerging in Grift
Writing:
Incorporates copious descriptions, in-game documents, and random tables to add flavor to play; also includes numerous monsters, NPCs, and items
Art/design:
Incorporates original and found art into exuberant designs and diverse layouts
Usability:
Includes copious reference sheets, handouts, and topic-specific indices for GMs and players to use during play; GM-eyes-only material is segregated to facilitate more exciting solo play

Damned in Darkness

“A chaotic dungeon dash through gore fueled horror”

Death's Head at a Feast

Concept: “A new group of antagonists and a new ability for Mörk Borg player characters”
Content:
Includes a filthiness score mechanic, new sacred and unclean scrolls, and mechanics for rerolling failed tests (and additional effects for outcomes)
Writing:
Primarily devoted to mechanics but includes some introductory descriptive text
Art/design:
Text-heavy but stylized with blackletter (sometimes yellowletter) and some illustrations for macabre flavor
Usability:
Requires tracking an additional filthiness quantity, but the mechanics are simple

Death Witch

Concept: “The unclean blessing of Nechrubel is on you. WORK IT!”
Content:
An archetypal witch class with 10 new unclean and sacred Powers
Writing:
Clearly written and easy to understand
Art/design:
Easy-to-use layout and a lovely Klimt sketch; nicely emulates the feel of an old, well-used spellbook
Usability:
Modifies the penalties for failed Powers for a different but still challenging spellcasting experience;  particularly fun use of d6s and modifiers in Draw Down the Doom, which is specific to this class

False Dusk

Concept: “The pig must be alive while the spell is cast. The pig explodes after the spell is cast.”
Content:
A scroll that summons darkness and feral pigs
Writing:
Mostly descriptive with a few mechanical components
Art/design:
Typography and layout differentiate sequential elements; also includes a piggy
Usability:
Intuitive, with some potentially entertaining applications

Forbidden Tomes and d666 Incantations

Concept: “Eldritch books that contain 3 or more Spells [and] have a distinct style that evocates the Cosmic Horror genre”
Content:
216 Powers and tables for generating 432 tome names
Writing:
Tome and spell names vary between creatively descriptive to more Mörk Borg-style esoteric; spell text efficiently describes the effects; overall, very Cthulhu Mythos inspired
Art/design:
Spell names and descriptions are presented in blocks alongside thematic images and grounds
Usability:
Easy to navigate and use, and a solid source for a lot of spells in one place

Glimpses of a Dying World

Concept: “Savage creatures lurk in the depths of forgotten crypts, incomprehensible relics lie waiting in the shadows of crumbling tombs, mystics argue incessantly trying to find a escape to the impending doom, and the powerful occupy themselves with vengeance.”
Content:
A sprawling offering of all things Mörk Borg
Writing:
Captures the tone and atmosphere of the Dying World through the descriptive text as well as the character of the mechanics
Art/design:
Adapts the aesthetics and tactics of the core book with extensive use of modified public domain art
Usability:
There’s something here for everyone

Grave Matters

Concept: “New uses for dry corpses”
Content:
Undeath-themed classes, gear/weapons/scrolls, optional rules, monsters/NPCs, encounters, and an adventure site
Writing:
Loads of creative concepts presented through expressive, inspiring, and witty prose
Art/design:
Modified public domain images and original art support the theme along with layouts, typography, and colors that make this undeniably Borgy
Usability:
References amongst entries create a sense of cohesion and interconnection; an excellent resource for a game or arc themed around skeletons, zombies, and corpses

Hallowed Scrolls

“Sing praise to Verhu. … Roll d8 on the table.” 

Innistrad X Mörk Borg

“To start your gothic horror Innistrad X MÖRK BORG adventures, with lots of fun references for fans of the Magic plane.”

In the Footsteps of the Mad Wizard

“A campaign setting for Forbidden Psalm picking up the narrative where the core book leaves off.”

Lady Hope's Garden

“In the quiet gloaming, she nurtures her children, her hopes for the future, her legacy. … Her fecund children will outlive her. Outlive us all.”
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