Matthew Sanderson
FÖLK-LORE: Environs & Ephemera
25 contributors
1d10+5
Gabriel Matteson
gaffy
Michael Mars
Jakub Skurzyński
Johndroid
Kevin Sheehan
Dave Pauls
Michael Tahmasian
Dan Ricketson
Ahimsa Kerp
Anders Björkelid
Ar-Em Bañas
Ben Gyurik
grave snail games
Matthew Sanderson
Paul S. Miller
qilyn
Rodrigo Herrera
Rugose Kohn
Saluman
Sam/HauntingOfTheWicked
Scott Danielson
Sean Hudspeth
Tragos Games
“Everything from new classes to strange new locales”
The Lonely Throne
Concept: “It is said that that those who sit upon this ‘Lonely Throne’ […] can attract the attention of something buried deep under Graven-Tosk that can grant them treasures and forbidden knowledge… for a price.”
Content: 12 random encounters, 3 otherworldly entities, 21 rewards, 8 consequences, and more adventure possibilities than I feel like calculating
Writing: A clever concept well executed with lots of descriptive flair
Art/design: Organized for usability with illustrations and other graphic elements that contribute atmosphere
Usability: Linear, dual-column layout makes the document easy to read and navigate
Content: 12 random encounters, 3 otherworldly entities, 21 rewards, 8 consequences, and more adventure possibilities than I feel like calculating
Writing: A clever concept well executed with lots of descriptive flair
Art/design: Organized for usability with illustrations and other graphic elements that contribute atmosphere
Usability: Linear, dual-column layout makes the document easy to read and navigate
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