Philipp Teich
A Spluttering And A Splashing
Concept: “Ancient legends tell of a creature with supernatural powers that is able to stop the apocalypse.”
Content: A 12-room semi-aquatic dungeon
Writing: Well written with lots of character and atmospheric details
Art/design: Primarily uses the clean, clear style of Rotblack Sludge
Usability: Layouts and design make this simple and easy to run
Content: A 12-room semi-aquatic dungeon
Writing: Well written with lots of character and atmospheric details
Art/design: Primarily uses the clean, clear style of Rotblack Sludge
Usability: Layouts and design make this simple and easy to run
Chaotic Scrolls
“D10 new scrolls for Mörk Borg”
Den of Disarray
“A randomly generated dungeon for Mörk Borg that contains one of the biggest secrets of the dying world”
Dö’Vinc
Concept: “Mad scientists, performing cruel experiments on strange creatures”
Content: A mysterious humanoid that wants to give you a big ol’ hug
Writing: Includes a stat block and some brief description
Art/design: Creepy gas masks are severely underused in Mörk Borg
Usability: Leaves plenty of room for GMs to play with motive and behavior
FÖLK-LORE: Rendezvous & Romps
36 contributors
Philipp Teich
John Casey
Klos Cunha
Tiago Rech
Robert Goulding
Afterthought Committee
Joonas Laakso
Karl Druid
DogNutBoy aka Stuart Holmes
Thomas Sanchez
Pablo Dapena
Andrew Lanier
Chalkdown
Owen McGauley
Alex K. Barton
Jean Verne
Jakub Skurzyński
Shawn McCarthy
Derek Mayne
Barbarian-of-BBQ
Kris Thompson
Ryan Smith
Chris Hopper
Bannerless Games
Josh Domanski
Zero Klimatu Collectiv
Luigi Pizzinu
Kitty B.
Thomas Rompré
Alain S.
Nell Azathoth Tull
Reverendunclebastard
Lupusamicus
C.A. Berlitz
Michał Gotkowski
Rugose Kohn
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Isbjörn
“A huge polar bear died in the forest. Brave villagers investigated and never returned. How did the bear get into the forest and where did the people disappear to? Climb into the deepest bowels of a giant bear and find out.”
Misguided Pilgrim
“Once you were sent out on a sacred mission of inestimable importance. Lost, disoriented, confused, you seek the light. You won’t find it.”
Sinful Meatcage
“Deity or demon - once you were a mighty superhuman force. Until you angered the sorceress Nis. She imprisoned you in a human body using a dangerous dark ritual, and stripped you of all your powers.”
Slasher Zine / Jam Compilation
19 contributors
“Slasher Jam was a jam I ran over the course of October 2021 that got 20 entries. I have compiled those entries into 2 volumes. Volume 1 contains classes, items, and monsters. Volume 2 contains the adventures of Slasher Jam.” – Michael Mars, ed.
something wicked this way comes
Concept: “Since King Dunkan died and Macdeath sits on the throne of Kamdorr Castle as his successor, no one in the entire city has slept a wink.”
Content: Mörkbeth
Writing: Adapts Macbeth in broad strokes, adding in some additional occult elements and atmosphere
Art/design: Introductory sections are typographically differentiated; the adventure itself is presented in the clean, accessible style of Rotblack Sludge (with some blood smears and stains for extra character)
Usability: Perfect for groups seeking a gothic-horror castle crawl
Content: Mörkbeth
Writing: Adapts Macbeth in broad strokes, adding in some additional occult elements and atmosphere
Art/design: Introductory sections are typographically differentiated; the adventure itself is presented in the clean, accessible style of Rotblack Sludge (with some blood smears and stains for extra character)
Usability: Perfect for groups seeking a gothic-horror castle crawl
Spectacle Macabre
Concept: “Eight plays to distract you from your own shortcomings for a dreary evening”
Content: It’s just the titles, not the actual plays. That would be a really big document.
Writing: Clever wordplay on the play’s titles and author’s names
Art/design: A variety of typefaces set against a gloomily purple thrust-stage background
Usability: No mechanics other than rolling the play, but a great way to add some cultural scenery
Content: It’s just the titles, not the actual plays. That would be a really big document.
Writing: Clever wordplay on the play’s titles and author’s names
Art/design: A variety of typefaces set against a gloomily purple thrust-stage background
Usability: No mechanics other than rolling the play, but a great way to add some cultural scenery
The Dead Samaritan
“There's horror lurking beneath an abandoned church. Walk away and stay alive or interfere and prepare to run for your life!”
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