Support Ex Libris Mörk Borg on Patreon
Ex Libris Mörk Borg A directory of content, tools, and resources

bugs

Apir's Viscid Materials

Concept: “Oh Apir. Caterwauling amidst a thundering swarm of black motes. A shame to think that all that sweetness rotted his jaw clean off.”
Content:
An insect-based (particularly bees) set of items with an extra bonus for collecting all 4 parts
Writing:
Clear descriptions with creative flavor and imagery that appeals to the five senses
Art/design:
Black graphics against yellow ground reinforce the apiary motif; images include characteristic Mörk Borg grunginess and splatteriness
Usability:
Clearly writing and discrete segmentation make these items intuitive to use

Böwhoss’ handbook: notes on internal ignition

Concept: “In this volume you will find the most noteworthy, dangerous and strange encounters of my recent voyages.”
Content:
A variety of NPCs, monsters, and other hazards as well as a new scroll, a malevolent mushroom, an optional Misery-related madness, a relatively benign tavern, and a much less benign inn
Writing:
The first-person POV and travelogue style have a folksy and often irreverent tone
Art/design:
Typefaces, engravings, and paintings reinforce the concept while other graphic elements lend some insidious and esoteric atmosphere
Usability:
Includes player-facing handouts that include lore but no mechanics or GM-specific information

Death Rope

Concept: “Submission for Babalonian Jam!”
Content:
A sneaky centipede that mimics rope and then kills you (hence the name)
Writing:
Stats and Special, straight and to the point
Art/design:
Skullipede front and center
Usability:
A good “gotcha!” hazard for malicious GMs

Fire Bugs

Concept: “And Forth comes the fire on insectile wings.”
Content:
A ruinous swarm of fire-starting vermin
Writing:
Some short, prophetic flavor text and a stat block with special attention to igniting characters and items
Art/design:
An intuitive layout with appropriate graphic and typographical character
Usability:
Easily scaled to the GM’s desired level of challenge or catastrophe

Firemicidae Horde

Concept: “These ants are the size of human feet, and swarm at their targets with razor sharp mandibles, and fiery acid spit.”
Content:
Delivers exactly what’s promised
Writing:
One stat block for the entire swarm
Art/design:
Orients the textual components around the central image
Usability:
Some small text may be challenging to read, especially when printed

Currently unavailable

Gargantuan Ectoparasite

Concept: “The size of a castle.”
Content:
A monstrous, scavenging vermin
Writing:
Direct and to the point
Art/design:
Giant and ugly
Usability:
Seriously lethal—but you can ride it

Giant Moth Demon

Concept: “It is rarely seen until it is too late, after it has grabbed livestock or a hapless human.”
Content:
It’s a giant moth.
Writing:
Sketches behavior and provides a concise stat block
Art/design:
Embraces Mörk Borg’s penchant for public domain art and violent pinkness
Usability:
Simple and easy to use

Hollow Saint

Concept: “The wooden cocoon of the saint burst open to reveal a horrible half human, half moth creature of godly compusure.”
Content:
Includes all three phases of the monster’s lifecycle
Writing:
Descriptive text serves as a legend and hook; mechanical text is simple and easy to use
Art/design:
Some very cool, inspiring artwork
Usability:
A big “yes” both mechanically and conceptually

Lighthouse of Weeping Bluff

Concept: “Your ship is destined to splinter on the bluffs if the light isn’t relit, condemning you to live out your remaining days in this icy hell-hole.”
Content:
A ticking-clock adventure that encompasses the journey to the lighthouse and the hornet-infested lighthouse itself
Writing:
Clearly written and punctuated with visceral imagery and details
Art/design:
Red and yellow elements direct attention without hindering usability; hornets crawling around the page are a fun, immersive touch
Usability:
Well-organized text and clever use of color to coordinate it with the maps

Lilith's Biblia Blasphemia

Concept: “Inspired by Nurse With Wound's album Soliloquy for Lilith”
Content: “Six otherworldly abominable creatures to kill and maim your player's characters”
Writing:
Stat blocks and copious descriptive text for entries
Art/design:
Features full-page illustrations for each
Usability:
Special abilities are a bit more elaborate than Mörk Borg’s baseline

Lord of Flies

Concept: “We are hundreds, thousands and millions of flying insects that move your body.”
Content: A bug-based class
Writing:
Concise and straightforward without skimping on character
Art/design:
Relatively conservative with typefaces and visual elements, but features a great illustration
Usability:
Probably not for entomophobes

Lord of the Flies

Concept: “The lord of flies appears whenever the smell of death is too strong for any human to endure, when rivers of blood flow and soak the earth.”
Content:
A giant, gross fly commanding a bunch of regular-size, gross flies
Writing:
Concise but effective in the flavor text and mechanics
Art/design:
A strange but oddly endearing illustration
Usability:
High HP + ability to bypass armor and ignore manipulation = potentially lethal

Marrow Bees & Osteapiarists

Concept: “The Marrow Bees’ honey is tasty and valuable…. if you can get to it. If they don’t bore into your bones and you escape the Osteopiarists.”
Content:
Parasitic bees, their (in)toxic(ating) honey, and their keepers
Writing:
A fair split of flavor and mechanics, both well conceived and written
Art/design:
Subtle but effective representations of colonized humans
Usability:
Honey mechanics are split, but not detrimental on a 1-page document

Mörk Bug

Concept: “Elaborates on the roles of insects in underground gambling in the setting”
Content:
Stats for bugs, gear for catching bugs, rules for selling bugs, an entothropic character class, and a sprawling bug-fighting-arena-slash-gambling-parlor
Writing:
Clear and readable with Kelly’s characteristic wit
Art/design:
Designed and laid out for readability with some buggy, Borgy flair
Usability:
Laid out and designed for easy reading and reference

On the Slaughterfront

Concept: “The basilisks demand blessings from Prügl … but she’s already been abducted by another cult.”
Content:
A twisted, insect-themed dungeon
Writing:
Highly descriptive with striking imagery and some clever rimshots
Art/design:
Nice balance of color, text, and graphics that keeps it easily readable
Usability:
Hollow and full of bugs, just like it should be
Loading next page...
Page 1 of 2 Next page