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Ex Libris Mörk Borg A directory of content, tools, and resources

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Apir's Viscid Materials

Concept: “Oh Apir. Caterwauling amidst a thundering swarm of black motes. A shame to think that all that sweetness rotted his jaw clean off.”
Content:
An insect-based (particularly bees) set of items with an extra bonus for collecting all 4 parts
Writing:
Clear descriptions with creative flavor and imagery that appeals to the five senses
Art/design:
Black graphics against yellow ground reinforce the apiary motif; images include characteristic Mörk Borg grunginess and splatteriness
Usability:
Clearly writing and discrete segmentation make these items intuitive to use

Böwhoss’ handbook: notes on internal ignition

Concept: “In this volume you will find the most noteworthy, dangerous and strange encounters of my recent voyages.”
Content:
A variety of NPCs, monsters, and other hazards as well as a new scroll, a malevolent mushroom, an optional Misery-related madness, a relatively benign tavern, and a much less benign inn
Writing:
The first-person POV and travelogue style have a folksy and often irreverent tone
Art/design:
Typefaces, engravings, and paintings reinforce the concept while other graphic elements lend some insidious and esoteric atmosphere
Usability:
Includes player-facing handouts that include lore but no mechanics or GM-specific information

CREATURES (Innistrad X MÖRK BORG)

“26 Monster Stats to retheme/supplement the MÖRK BORG core book … to get your monster slaying on in Innistrad!”

Creatures of the Dying World

“21 lavishly illustrated monsters and an emphasis on folklore over combat stats”

Death Rope

Concept: “Submission for Babalonian Jam!”
Content:
A sneaky centipede that mimics rope and then kills you (hence the name)
Writing:
Stats and Special, straight and to the point
Art/design:
Skullipede front and center
Usability:
A good “gotcha!” hazard for malicious GMs

Fire Bugs

Concept: “And Forth comes the fire on insectile wings.”
Content:
A ruinous swarm of fire-starting vermin
Writing:
Some short, prophetic flavor text and a stat block with special attention to igniting characters and items
Art/design:
An intuitive layout with appropriate graphic and typographical character
Usability:
Easily scaled to the GM’s desired level of challenge or catastrophe

Firemicidae Horde

Concept: “These ants are the size of human feet, and swarm at their targets with razor sharp mandibles, and fiery acid spit.”
Content:
Delivers exactly what’s promised
Writing:
One stat block for the entire swarm
Art/design:
Orients the textual components around the central image
Usability:
Some small text may be challenging to read, especially when printed

Currently unavailable

Gargantuan Ectoparasite

Concept: “The size of a castle.”
Content:
A monstrous, scavenging vermin
Writing:
Direct and to the point
Art/design:
Giant and ugly
Usability:
Seriously lethal—but you can ride it

Giant Moth Demon

Concept: “It is rarely seen until it is too late, after it has grabbed livestock or a hapless human.”
Content:
It’s a giant moth.
Writing:
Sketches behavior and provides a concise stat block
Art/design:
Embraces Mörk Borg’s penchant for public domain art and violent pinkness
Usability:
Simple and easy to use

Hollow Saint

Concept: “The wooden cocoon of the saint burst open to reveal a horrible half human, half moth creature of godly compusure.”
Content:
Includes all three phases of the monster’s lifecycle
Writing:
Descriptive text serves as a legend and hook; mechanical text is simple and easy to use
Art/design:
Some very cool, inspiring artwork
Usability:
A big “yes” both mechanically and conceptually

Lighthouse of Weeping Bluff

Concept: “Your ship is destined to splinter on the bluffs if the light isn’t relit, condemning you to live out your remaining days in this icy hell-hole.”
Content:
A ticking-clock adventure that encompasses the journey to the lighthouse and the hornet-infested lighthouse itself
Writing:
Clearly written and punctuated with visceral imagery and details
Art/design:
Red and yellow elements direct attention without hindering usability; hornets crawling around the page are a fun, immersive touch
Usability:
Well-organized text and clever use of color to coordinate it with the maps

Lilith's Biblia Blasphemia

Concept: “Inspired by Nurse With Wound's album Soliloquy for Lilith”
Content: “Six otherworldly abominable creatures to kill and maim your player's characters”
Writing:
Stat blocks and copious descriptive text for entries
Art/design:
Features full-page illustrations for each
Usability:
Special abilities are a bit more elaborate than Mörk Borg’s baseline

Lord of Flies

Concept: “We are hundreds, thousands and millions of flying insects that move your body.”
Content: A bug-based class
Writing:
Concise and straightforward without skimping on character
Art/design:
Relatively conservative with typefaces and visual elements, but features a great illustration
Usability:
Probably not for entomophobes

Lord of the Flies

Concept: “The lord of flies appears whenever the smell of death is too strong for any human to endure, when rivers of blood flow and soak the earth.”
Content:
A giant, gross fly commanding a bunch of regular-size, gross flies
Writing:
Concise but effective in the flavor text and mechanics
Art/design:
A strange but oddly endearing illustration
Usability:
High HP + ability to bypass armor and ignore manipulation = potentially lethal
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