Content: Two character classes (one based on a movie starring Brandon Lee, the other on a comic by Bill Waterson) and a handful of items inspired by iconic films
Writing: Elegantly captures its source materials’ respective characters
Art/design: That rug really ties the page together
Usability: Typographical hierarchy makes for easy navigation
Content: Three dozen items comparable in power to occult treasures and class-specific gear
Writing: Each item features a short paragraph with qualitative and mechanical descriptions (and stat blocks as called for)
Art/design: Designed and laid out for easy reading with some esoteric atmosphere
Usability: Numbered 1 - 36, so rolling random items will require some renumbering
Content: 4d20 swords. +1d20 quests. Not +1.
Writing: Blades of unusual manufacture, dubious history, and questionable reliability. Just like the Scvm who wield them.
Art/design: Bold display fonts over a finely ground body. Colors that are torn, scratched, flecked, spattered, and rolled.
Usability: Compatible with Mörk Borg, but also fairly system agnostic.
Content: Four masks with a diverse spread of granted abilities
Writing: Focused on clean delivery of the masks’ effects
Art/design: Noh masks, paper texture, and kanji establish a distinct cultural theme
Usability: Spiral text may be challenging to read but is an interesting design choice; the masks themselves may serve as a compelling adventure hook
Content: Includes weapons, hirelings, monsters, and classes—most of Mörk Borg’s main food groups
Writing: Mostly descriptions and mechanical features of each entry, but also includes some thematic literary quotations
Art/design: A huge array of public domain art in a variety of styles with some original artwork to boot
Usability: Highly modular and great for a snack
All proceeds donated to Doctors Without Borders
Content: An insect-based (particularly bees) set of items with an extra bonus for collecting all 4 parts
Writing: Clear descriptions with creative flavor and imagery that appeals to the five senses
Art/design: Black graphics against yellow ground reinforce the apiary motif; images include characteristic Mörk Borg grunginess and splatteriness
Usability: Clearly writing and discrete segmentation make these items intuitive to use
Content: Rules, Tables, Character Traits, Diseases, Treatment & Body Mods, Dungeons, Bounties, Followers, Gear, Summoning, Monsters, Monstrous Classes. A little of everything.
Writing: A variety show with distinct blends of humor and horror throughout.
Art/design: Dementedly scrawled art and public domain images cut through with Mörk Borgian Design Sensibilities
Usability: Clear rules, table of contents, thoughtful page references at the beginning of the monster section.
Content: An assortment of macabre and arcane weapons
Writing: Includes compelling lore and mechanics for each polearm
Art/design: Descriptions are distinct and proximal to their respective illustrations, which are full of character and detail
Usability: Rather powerful by Mörk Borg base standards, but not without hazards and drawbacks
Content: 6 items as lethal to the users as to their foes
Writing: Provides a balance of lore, description, and mechanics
Art/design: Well-organized and appropriately colored layouts with some lovely artwork
Usability: Some of these items have more complex effects that will need to be tracked
Content: A set of unique and creative weapons, most of which are lethal to target and wielder alike
Writing: Descriptive, compelling, and occasionally humorous
Art/design: Flails are depicted in silhouette, giving the reader’s imagination opportunity to fill in the gaps
Usability: Avoid contact with eyes and face
*Published prior to release of the formal third-party license
Content: Read a book, get some powers, get killed by otherworldly cultists
Writing: Incorporates mechanics into exposition
Art/design: Color differentiation makes mechanics easy find and reference
Usability: Proof that reading is hazardous to your health
Content: Monsters and scriptures and dungeons, Oh my!
Writing: Text ranges from bloviated to concise; brisk to simple. But it is reliably miserable.
Art/design: A menagerie of styles as creative and varied as the community which spawned them.
Usability: Divided in three sections with a full index to aid navigation. Entries of varied accessibility and ease of reference at your table.
Concept: “Unleash havoc with this set of rules featuring devastating blackpowder weaponry.”
Content: Includes rules for historic firearms, blackpowder mishaps, and a gun-toting character class
Writing: Clear delivery of more-complicated-than-average weapon mechanics
Art/design: On-brand use of color, type, and visual arrangements
Usability: Well laid out in discrete sections and easy to navigate
Content: A variety of firearms, ammunition, and special rules for using them
Writing: Concise general and item-specific mechanics
Art/design: Uses the illustration and ground to differentiate general mechanics and categories of arms
Usability: It’s a spiked arquebus blast to the face!