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Ex Libris Mörk Borg A directory of content, tools, and resources

3rd-party licensed

1990s Proto-Folklore

Concept: “A handful of classes and items that are, if not yet proper folk lore, on the verge of reaching full folkloredom, pulled from the deep well that is 1990's culture.”
Content:
Two character classes (one based on a movie starring Brandon Lee, the other on a comic by Bill Waterson) and a handful of items inspired by iconic films
Writing:
Elegantly captures its source materials’ respective characters
Art/design:
That rug really ties the page together
Usability:
Typographical hierarchy makes for easy navigation

2-Headed Basilisk of the 1 Trve Faith

Concept: “An inquisitor class for MÖRK BORG”
Content:
Class mechanics and abilities inspired by the Spanish inquisition, plus character origins
Writing:
Very text heavy; adds flavor to mechanics
Art/design:
Crams a lot of words onto a page around the illustration
Usability:
Origins are a pain to read on most screens

30 Days of Mörk Borg

Concept: “A month’s worth of one page one shots”
Content:
Loads of creative, challenging scenarios
Writing:
Some mechanics, but generally devoted to broadly establishing scenarios; peppered with cultural and gaming references
Art/design:
Draws on a wide range of art and fonts to create a unique character for each layout; some pretty creative maps
Usability: Instructional text; convenient hyperlinks to other MBC and third-party documents

30 Days of Mörk Borg Adventure Chapbook vol. 1

Concept: “Plumb the depths of Death's Fort in search of the riches hidden within. Scale the volcano of The Shattered Tunnels to take on the evil Blood Wizard. Wander the Sarkash in search of The Shrine of Evil.”
Content:
3 self-contained adventures
Writing:
Alternately uses descriptive prose and tables to suit each adventure’s content
Art/design: Presents each adventure in a distinct style to suit its character and structure
Usability:
Content warning: naked antics, poo monsters, and BEAR-THING

30 Days of Mörk Borg Adventure Chapbook vol. 2: On the Island of Dying Gods

“This book expands the one-page, one-shots taken from my digital offering 30 Days of MÖRK BORG and is the second volume in a planned series of ten. For this volume, we focused on creating three distinct modules within a larger keyed setting, but there’s still plenty of room for improvisation and substitution at your table.”

30 Days of MÖRK BORG Adventure Chapbook Volume 3:3 Churches

Concept:  
“The heretics rise...
  
The Death Church of Wokath 
Blessed are the dead, for they shall inherit all! 

The Dismal Church of Nagla 
We forge our tradition in the spirit of our ancestors! 

The Flayed Church 
We bow to that which crawls!

Content: Three heretical religions along with their followers, artifacts, seats of power, and teachings.
Writing: Three faiths enshrined in text. With histories and doctrines proving how fertile cults can spring forth from the infertile soil of a dying world.
Art/design: Design elements and illustrations mingle in rapturous heretical rites.
Usability: Visual and textual motifs allow for easy navigation between the faiths during play. 

36 Occult Curios

Concept: “A rehash of my LotFP compatible release Examples of the Dark Arts Vol. 02”
Content:
Three dozen items comparable in power to occult treasures and class-specific gear
Writing:
Each item features a short paragraph with qualitative and mechanical descriptions (and stat blocks as called for)
Art/design:
Designed and laid out for easy reading with some esoteric atmosphere
Usability:
Numbered 1 - 36, so rolling random items will require some renumbering

4:3 Forth comes fire, and a horde

Concept: “An endless invading horde of black metal-wearing fire creatures hellbent on death and destruction.”
Content:
Includes a general scenario, potential outcomes, and stats for invaders and their monsters
Writing:
Mörk Borg is generally pretty grim, but this is grim
Art/design:
Clearly demarks textual sections with illustrations that convey the concept but leave plenty to the imagination
Usability:
Usable? Yes. Survivable? Well …

4d20 swords which are not +1

Concept: “As you pick up the weapon you feel power and dread. It has history, it has a will. It wants you to kill. It enables you to kill. You're not the same anymore.”
Content: 4d20 swords. +1d20 quests. Not +1.
Writing: Blades of unusual manufacture, dubious history, and questionable reliability. Just like the Scvm who wield them.
Art/design: Bold display fonts over a finely ground body. Colors that are torn, scratched, flecked, spattered, and rolled.
Usability: Compatible with Mörk Borg, but also fairly system agnostic. 

4 Flayed Faces

Concept: “They will grant the wearer unclean powers but at the most gruesome of cost.”
Content:
Four masks with a diverse spread of granted abilities
Writing:
Focused on clean delivery of the masks’ effects
Art/design:
Noh masks, paper texture, and kanji establish a distinct cultural theme
Usability:
Spiral text may be challenging to read but is an interesting design choice; the masks themselves may serve as a compelling adventure hook

500 Paces

6 contributors
Concept: “You have to press forward...up to the keep, up to salvation. Up the 500 Paces.”
Content:
A postmortem adventure from battlefield to keep and beyond
Writing:
Provides copious descriptions of locations and events
Art/design:
A more traditional, conservative layout with discrete body text and illustrations
Usability:
Includes bulleted summaries of each section for easy reference during play

7:7 - A Dying Card Game

Concept: “Well, it’s like a Living Card Game, but it’s up to all of you to keep it shambling on in a foetid undead state. Its brains have now been splattered gruesomely across the Mӧrk Borg community, decentralized, disaggregated, dismembered, ready to be resurrected at any time through the BLACK MAGIC of the Third Party License.”
Content:
A Print and Play Card Game with an Open License.
Writing: Flexible rules account for 3 modes of play. With delightfully characterized (and miserable) scvm.
Art/design:
Consistent use of symbolism and color for quick visual reference of card types and stats. Characterful illustrations and public domain art.
Usability:
Usable for 1v1, solo play, or as a prompt for randomized Mörk Borg adventures. Has a flexibility license so you can release your own expansions.

7:7 tee

“Show your love for the brutal TTRPG Mork Borg by donning this brutal shirt that warns that the end is nigh!”

ABBAGEDDON

Concept: “An alternate Miseries prophecy”
Content:
… inspired by ABBA
Writing:
Successfully adapts images and concepts into apocalyptic enigmas
Art/design:
Mimics the Nameless Scriptures’ layout with highlighting for easy reference and textured background for visual variety
Usability:
It’s a really upbeat, peppy apocalypse. From Sweden.

Abominable Suturer

“And so, in a world full of monsters, you’ve created one more.”
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