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Ex Libris Mörk Borg A directory of content, tools, and resources

3rd-party licensed

1990s Proto-Folklore

Concept: “A handful of classes and items that are, if not yet proper folk lore, on the verge of reaching full folkloredom, pulled from the deep well that is 1990's culture.”
Content:
Two character classes (one based on a movie starring Brandon Lee, the other on a comic by Bill Waterson) and a handful of items inspired by iconic films
Writing:
Elegantly captures its source materials’ respective characters
Art/design:
That rug really ties the page together
Usability:
Typographical hierarchy makes for easy navigation

2-Headed Basilisk of the 1 Trve Faith

Concept: “An inquisitor class for MÖRK BORG”
Content:
Class mechanics and abilities inspired by the Spanish inquisition, plus character origins
Writing:
Very text heavy; adds flavor to mechanics
Art/design:
Crams a lot of words onto a page around the illustration
Usability:
Origins are a pain to read on most screens

30 Days of Mörk Borg

Concept: “A month’s worth of one page one shots”
Content:
Loads of creative, challenging scenarios
Writing:
Some mechanics, but generally devoted to broadly establishing scenarios; peppered with cultural and gaming references
Art/design:
Draws on a wide range of art and fonts to create a unique character for each layout; some pretty creative maps
Usability: Instructional text; convenient hyperlinks to other MBC and third-party documents

30 Days of Mörk Borg Adventure Chapbook vol. 1

Concept: “Plumb the depths of Death's Fort in search of the riches hidden within. Scale the volcano of The Shattered Tunnels to take on the evil Blood Wizard. Wander the Sarkash in search of The Shrine of Evil.”
Content:
3 self-contained adventures
Writing:
Alternately uses descriptive prose and tables to suit each adventure’s content
Art/design: Presents each adventure in a distinct style to suit its character and structure
Usability:
Content warning: naked antics, poo monsters, and BEAR-THING

30 Days of Mörk Borg Adventure Chapbook vol. 2: On the Island of Dying Gods

“This book expands the one-page, one-shots taken from my digital offering 30 Days of MÖRK BORG and is the second volume in a planned series of ten. For this volume, we focused on creating three distinct modules within a larger keyed setting, but there’s still plenty of room for improvisation and substitution at your table.”

36 Occult Curios

Concept: “A rehash of my LotFP compatible release Examples of the Dark Arts Vol. 02”
Content:
Three dozen items comparable in power to occult treasures and class-specific gear
Writing:
Each item features a short paragraph with qualitative and mechanical descriptions (and stat blocks as called for)
Art/design:
Designed and laid out for easy reading with some esoteric atmosphere
Usability:
Numbered 1 - 36, so rolling random items will require some renumbering

4:3 Forth comes fire, and a horde

Concept: “An endless invading horde of black metal-wearing fire creatures hellbent on death and destruction.”
Content:
Includes a general scenario, potential outcomes, and stats for invaders and their monsters
Writing:
Mörk Borg is generally pretty grim, but this is grim
Art/design:
Clearly demarks textual sections with illustrations that convey the concept but leave plenty to the imagination
Usability:
Usable? Yes. Survivable? Well …

4 Flayed Faces

Concept: “They will grant the wearer unclean powers but at the most gruesome of cost.”
Content:
Four masks with a diverse spread of granted abilities
Writing:
Focused on clean delivery of the masks’ effects
Art/design:
Noh masks, paper texture, and kanji establish a distinct cultural theme
Usability:
Spiral text may be challenging to read but is an interesting design choice; the masks themselves may serve as a compelling adventure hook

500 Paces

6 contributors
Concept: “You have to press forward...up to the keep, up to salvation. Up the 500 Paces.”
Content:
A postmortem adventure from battlefield to keep and beyond
Writing:
Provides copious descriptions of locations and events
Art/design:
A more traditional, conservative layout with discrete body text and illustrations
Usability:
Includes bulleted summaries of each section for easy reference during play

7:7 tee

“Show your love for the brutal TTRPG Mork Borg by donning this brutal shirt that warns that the end is nigh!”

ABBAGEDDON

Concept: “An alternate Miseries prophecy”
Content:
… inspired by ABBA
Writing:
Successfully adapts images and concepts into apocalyptic enigmas
Art/design:
Mimics the Nameless Scriptures’ layout with highlighting for easy reference and textured background for visual variety
Usability:
It’s a really upbeat, peppy apocalypse. From Sweden.

Absolved Heretic

Concept: “Finally, the arch-priestess absolved your sins and your broken body was cast in the streets.”
Content:
A traumatized sinner adrift in the Dying World
Writing:
Interweaves flavor with mechanics and features
Art/design:
A cool layout that orients content around the inverted cross
Usability:
Class features aren’t linearly presented, but doesn’t hinder reading or use

Accursed of the Lemming Mage

Concept: “Half Person, half Lemming, shaggy fur and dirty robes. They stink of insanity and great heights.”
Content: An creature compelled to throw itself (and others) from cliffs, towers, etc.
Writing:
Includes lore, stats, and rules for controlling PCs (and the aftereffects)
Art/design:
Typographical variety differentiates textual components; illustration adds character and floofiness
Usability:
Presented in multiple formats for accessibility and ease of use

A Dead God’s Stronghold

Concept: “Have some scvm you can’t seem to part with? Looking for a way to end your game before it ends the world?”
Content:
6 thematic hazards and stats for some pretty brutal basilisks
Writing:
Clear descriptions with a healthy dose of humor
Art/design:
Fits a fair amount of content efficiently onto one page alongside some nice graphic elaborations of the base image
Usability:
Can be used as an overlay for another dungeon to add extra character and lethality
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