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Max Moon

Abyss of Hallucinations

“Things are exactly what they seem, yet nothing seems to be what it is. What whimsy worms its way into the warped underpinnings of knowledge?”

Abyss of Hallucinations, Vol 2

7 contributors
Concept: “None remains but thought, and this verily is false”
Content: A guidebook to the abyss and its transformations. 9 “Locations”, 12 occult relics, Chaos, 6 denizens of the abyss, D77 Corpses, arcane Miseries, a dungeon generator, and a damn anti-puzzle. Not to mention the included chance at rebirth.
Writing: Highly symbolic, deeply layered. At times tragic, ironic, paradoxical, and funny. You’ll get out what you put in. Honestly, “Do what thou wilt”
Art/design: A gorgeous physical specimen, clad in textured pink and gold.
Usability: Strong map illustrations, stylized headers, and clear structure lend clarity to a chaotic realm. 

Hecatomb Diviner

Concept: “Have you ever wanted to kill a lot of animals and learn mystic truths, maybe even see the future in their intestines, blood pools, or death spasms?”
Content: A enthusiastically sacrificial scvm.
Writing: Four-item menu of sacrificial offerings for omens where size matters. 
Art/design: Modern flair contrasts the traditional ritual sacrifice.
Usability: Strong visual elements which do not significantly disrupt the text. You decide if scvm count as sacrificial creatures. 

IMP AKA FAIRY

Concept: “You are a wandering disturbance, a wide-eyed exhalation of ruin and mirth.”
Content:
A character class with frail body and the wild chaotic power of Fairy Magic.
Writing:
Lighthearted and disturbing, in equal measure.
Art/design:
Unrestrained layout with excellent visual balance and crisp clean line.
Usability:
Crowded and busy, but frequently referenced text is clean and organized. Pleasant mix of style and utility. Requires Max Moon’s Fairyland rules to utilize all features.

Paladimwit

Concept: “Once individuals with a will, they sacrificed their selfhood for the sake of an evil deity parading its atrocities under the guise of morality.”
Content:
Standard class profile with 4 optional features befitting its sobriquet
Writing:
Ruthlessly satirical (and really good at it)
Art/design:
Stylish use of color and texture to break the text into manageable halves with color for emphasis/navigation and a strange but weirdly appropriate illustration
Usability:
So easy, even a caveman could do it

Paladimwit and the Living Book of Goodness and Chivalric Truth

Concept: “The ultimate and inevitable evolution of the Paladin” / “Rife with lore and absent of power, it is an object of great importance to many.”
Content:
A cursed tome and its witless minion
Writing:
Provides a nice mix of flavor with in-game substance
Art/design:
The Book in particular is a lively tessellation of text and color
Usability: The pervasive, distressed blackletter can be difficult to read, especially at small sizes 
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