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Ex Libris Mörk Borg A directory of content, tools, and resources

hireling

Lackeys whose lives suck worse than yours

A Farewell to Arms

Concept: “A record of Paladins’ dealings with the scum of the dying world and contains … the fullness of the everlasting virtue of uptight and haughty Paladins.”
Content:
Includes weapons, hirelings, monsters, and classes—most of Mörk Borg’s main food groups
Writing:
Mostly descriptions and mechanical features of each entry, but also includes some thematic literary quotations
Art/design:
A huge array of public domain art in a variety of styles with some original artwork to boot
Usability:
Highly modular and great for a snack

Bloodlusting Nutcracker

“Roll one of each d4-d12 to build a Bloodlusting Nutcracker.”

Cthork Borg

Concept: “Gloomy gilded age struggles against cosmic horror”
Content:
A full adaptation of the Mörk Borg core system for weird, investigative horror in the early 20th century
Writing:
An appropriate mix of clear instructional text with more evocative descriptions
Art/design:
More traditional layout and design than some releases, but the colors and illustrations establish the setting and tone well
Usability:
At 120 pages, a bit heftier than the norm

Additional supplements for this conversion are available on the creator's itch page.

Every God Will Fall

Concept: “d8 Supernatural Hirelings Fallen From Grace”
Content:
An varied assortment of divine (presumably) entities
Writing:
Backstories and descriptions contribute genuine (often sympathetic) character
Art/design:
Illustrations and other design elements equally contribute to characterization
Usability:
Yes, please

Familiars

Concept: “Bizarre-looking miniature human figures (homunculi) created from non-human biological matter”
Content:
Rules for creating and running familiars plus tables for names, communication, personality, specialties, food, death, name, and rarities
Writing:
Straightforward with some particularly humorous entries
Art/design:
Designed for easy usability and includes some illustrations as examples or inspiration
Usability:
Potentially useful and entertaining

Grave Matters

Concept: “New uses for dry corpses”
Content:
Undeath-themed classes, gear/weapons/scrolls, optional rules, monsters/NPCs, encounters, and an adventure site
Writing:
Loads of creative concepts presented through expressive, inspiring, and witty prose
Art/design:
Modified public domain images and original art support the theme along with layouts, typography, and colors that make this undeniably Borgy
Usability:
References amongst entries create a sense of cohesion and interconnection; an excellent resource for a game or arc themed around skeletons, zombies, and corpses

In the Footsteps of the Mad Wizard

“A campaign setting for Forbidden Psalm picking up the narrative where the core book leaves off.”

Maust

Concept: “… forever hiding in the dark, more rodent than a man.”
Content:
A demi-human hireling
Writing:
Includes some flavor text as well as stats, traits, specialties, and values
Art/design:
Nicely balanced layout with art suggestive of sentiment and violence
Usability:
Designed as an additional outcast like those described in the core book

Now That’s What I Call Mörk Borg

Concept: “Inspired by the 1983 U.K. release Now That's What I Call Music or Now 1.”
Content:
A card set that expands core Mörk Borg components (bad habits, scrolls, hirelings, etc.) … but based on pop music
Writing:
Appropriately concise (since it has to fit on a card alongside the art) but still characterful
Art/design:
Predominantly yellow and pink on black in a unique adaptation of Nohr’s style
Usability:
Project is incomplete

The Cailleach’s Call

Concept: “The Cailleach’s Call scroll calls forth a creature that will help and serve the scroll’s caster.”
Content:
A Power enabling casters find a familiar; includes rules for abilities and rosters of animals and traits
Writing:
Primarily devoted to explaining the Power’s mechanics
Art/design:
Appropriately mimics the appearance and texture of a scroll
Usability:
Simple and straightforward

The Desperate Farmhand (and Other Rural Jolities)

Concept: “Brings some roughly farm-related things to your bleak adventures in the Dying World”
Content:
A class, 6 monsters, an almost-monster, and new hirelings
Writing:
Clear and with a predominantly humorous
Art/design:
Text is arranged and styled for readability against the illustrations
Usability:
All good choices for breaking the tension of a dying world

The Occult Ossuary

28 contributors
Concept: “27 pieces exhumed from the depths of lavish graves, themed around skeletons, bones and skulls.”
Content:
“Classes, items, companions, monsters and encounters created by sacrilegious mind.”
Writing:
A variety of styles, all appropriate to their content
Art/design:
Worth downloading just to check out the range of art and layouts
Usability:
Complexity varies by entry but consistently easy to use
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