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Ex Libris Mörk Borg A directory of content, tools, and resources

swine

False Dusk

Concept: “The pig must be alive while the spell is cast. The pig explodes after the spell is cast.”
Content:
A scroll that summons darkness and feral pigs
Writing:
Mostly descriptive with a few mechanical components
Art/design:
Typography and layout differentiate sequential elements; also includes a piggy
Usability:
Intuitive, with some potentially entertaining applications

Og Magog's Pig Farm

Concept: “A story based on Xiu Xiu lyrics and my life story”
Content:
A narrative with two branch points and many unfortunate branches
Writing:
Heavy on pathos with visceral and darkly surrealistic imagery
Art/design:
Uses various typefaces for visual emphasis and illustrations that lend emotive effect
Usability:
“Beware, this thing is heavy and has a lot of content warnings. It's about abuse.”

Scream, Bloody Boar

Concept: “Recurring encounters with a malevolent spectral swine”
Content: A pissed-off pig with an undying vendetta against your party
Writing: Some simple instructions and stats
Art/design: Colors and designs add character while preserving readability
Usability: A quick, easy way to add a minor recurring antagonist to games

The Farm

Concept: “Since it’s Mörk Borg, you’ve probably already guessed that everything is just fine, and the livestock aren’t slaughtering people or anything like that.”
Content:
Animal Farm on PCP
Writing:
Well-delineated descriptions of individual locations pervaded by visceral charnel imagery and punctuated by sardonic wit and bleak humor
Art/design:
Laid out for easy use with stats and maps proximal to descriptions; includes some gritty, evocative illustrations
Usability:
Easy to run and guaranteed to get some cringes; not for the body-horror averse

VVil-boar, the Soul Eater

Concept: “The soul-sucking body of some pig”
Content:
No head but filled with rage
Writing:
Includes stats, lore, and an extended adventure seed
Art/design:
Type, color, and layout differentiate textual components for easy use
Usability:
Has the potential to kill or maim PCs merely by encountering (not even fighting) them
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