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Ex Libris Mörk Borg A directory of content, tools, and resources

The Eldritch Tomb

ABBAGEDDON

Concept: “An alternate Miseries prophecy”
Content:
… inspired by ABBA
Writing:
Successfully adapts images and concepts into apocalyptic enigmas
Art/design:
Mimics the Nameless Scriptures’ layout with highlighting for easy reference and textured background for visual variety
Usability:
It’s a really upbeat, peppy apocalypse. From Sweden.

Album Crawl

19 contributors
Concept: “A collection of deafening dungeons and auditory misadventures for MÖRK BORG.”
Content:
22 music-inspired settings and scenarios; many intriguing rules and foes; alternate Miseries; a whole spread of punishments for unruly dice
Writing:
Variously fascinating and horrifying
Art/design:
Widely variegated but all nicely done
Usability:
A couple atypical layouts that reward a bit of scrutiny and patience

Behlibereth

Concept: “The City on the Edge of All Misery”
Content:
A twisted, foreboding locale and stats for members of its three factions
Writing:
Highly descriptive; verbiage, style, and syntax used by the implied “narrator” artfully adopts and reflects characteristics of the things being described
Art/design:
A linear, accessible layout with sections with typographical choices differentiating sections and aiding navigation of the mechanical components
Usability:
A bizarre and compelling setting for GMs to play with (and for PCs to die in)

Betrayed Phantom

Concept: “Between earth and the beyond, SOMETHING REACHED OUT. You took its bargain, and it took your body.”
Content:
A ghostly character class with some distinctive characteristics
Writing:
Very sharp, efficient, and evocative
Art/design:
Effective layout with brighter colors adding emphasis against a cool ground and image
Usability:
Versatile; some special features are purely narrative-oriented

Carnival of Desecration

Concept: “A great carnival stretches out before you. It has been recently set up and the carnival barker outside promises nothing but disappointment.”
Content:
A series of carnival encounters inspired by Triple Live Möther Gööse at Budokan by Green Jellÿ
Writing: Playfully grim and sardonic, just like we like it
Art/design:
“Art and Layout by no one.” Sans serif all day, baby.
Usability:
Adventure flow is largely at the GM’s discretion

Every God Will Fall

Concept: “d8 Supernatural Hirelings Fallen From Grace”
Content:
An varied assortment of divine (presumably) entities
Writing:
Backstories and descriptions contribute genuine (often sympathetic) character
Art/design:
Illustrations and other design elements equally contribute to characterization
Usability:
Yes, please

Executioner of Nechrubel

Concept: “The Dark Lord dispatches these to rid the world of threats to the apocalypse. The end of all things will not be denied.”
Content:
A powerful, relentless agent of the apocalypse
Writing:
Stats, special abilities, and some lyric lore
Art/design:
White and yellow text stand out against the cool, dark ground, emphasizing the sinister illustration
Usability:
Easy for the GM to run, and will probably inspire PCs to run (away)

Granny

Concept: “This dread creature is sure to haunt your players right where they’re safest: In their own homes. During the holidays. Sneering with judgment.”
Content:
A bitter, cheer-killing wight; includes description, stats, special mechanics, and scathing remarks
Writing:
Captures the spirit (maybe literally) of an overly-critical matriarch
Art/design:
Overall, horribly festive with progressively creepy grandmas
Usability:
Plenty of flavor to really help the GM get into character

Kennels of Karnage

Concept: “A short adventure about saving lost dogs”
Content:
A 10-room dungeon with an additional class, a short solo prequel, variant Misery, and exclusive monster
Writing:
Sharp and full of character
Art/design:
Clearly, cleanly laid out with evocative illustrations
Usability:
Includes death and abuse of animals, but nothing graphic or explicit

This entry was sponsored by Bookkeeper as part of the Ex Libris RPG crowdfunding campaign.

Pair Of Skeletal Legs and A Thrashing Spine With A Skull That Makes Fun Of You When You Miss

Concept: “Pair Of Skeletal Legs and A Thrashing Spine With A Skull That Makes Fun Of You When You Miss”
Content:
A cheeky, comedic horror
Writing:
Description fits the concept; dialog table is subtle and clever
Art/design:
Digital primitivism economized
Usability:
Small text is a bit difficult to read at a glance but contributes to the monster's playfully antagonistic character

The Occult Ossuary

29 contributors
Concept: “27 pieces exhumed from the depths of lavish graves, themed around skeletons, bones and skulls.”
Content:
“Classes, items, companions, monsters and encounters created by sacrilegious mind.”
Writing:
A variety of styles, all appropriate to their content
Art/design:
Worth downloading just to check out the range of art and layouts
Usability:
Complexity varies by entry but consistently easy to use

The Vault of Refuse and Waking Nightmares

Concept: “Descend into a shrine to a secret god, converted into a foul treasury for the Dark Lord.”
Content:
A dungeon filled with minions of Nechrubel
Writing:
Descriptive with some subtle humor in the exposition and stat blocks
Art/design:
Graphics and text ordinated on the central map
Usability:
The nonlinear numbering is a little tricky but not severely detrimental

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