Nell Azathoth Tull
Beast from the Lightless Depths
“Long ago your kind had formed an ancient peace treaty with those from the lightless depths vowing never to step foot in each other's domain again. One such behemoth, the Beast, has now broken this treaty.”
Carnivorous Flora
Concept: “Happy Early Equinox, I got you some flowers!”
Content: These flowers take the concept of edible arrangement to a new level.
Writing: Much less confusing than I feel around this alluring plant.
Art/design: Like a carnivorous plant sent me a postcard.
Usability: Somewhere between murderous chia pet and edible arrangement.
Content: These flowers take the concept of edible arrangement to a new level.
Writing: Much less confusing than I feel around this alluring plant.
Art/design: Like a carnivorous plant sent me a postcard.
Usability: Somewhere between murderous chia pet and edible arrangement.
FÖLK-LORE: Rendezvous & Romps
36 contributors
Nell Azathoth Tull
John Casey
Klos Cunha
Tiago Rech
Robert Goulding
Afterthought Committee
Joonas Laakso
Karl Druid
DogNutBoy aka Stuart Holmes
Thomas Sanchez
Pablo Dapena
Andrew Lanier
Chalkdown
Owen McGauley
Alex K. Barton
Jean Verne
Jakub Skurzyński
Shawn McCarthy
Derek Mayne
Barbarian-of-BBQ
Kris Thompson
Ryan Smith
Chris Hopper
Bannerless Games
Philipp Teich
Josh Domanski
Zero Klimatu Collectiv
Luigi Pizzinu
Kitty B.
Thomas Rompré
Alain S.
Reverendunclebastard
Lupusamicus
C.A. Berlitz
Michał Gotkowski
Rugose Kohn
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Frozen Kingdom of the Furnace Mizer
“Climb up to the snow buried Kingdom of the Furnace Mizer where the strange smoke billows out from forgotten steeples.”
How to Play with your Food (or Defend Yourself from It)
“For your players to kill time in the tavern, or your bosses to kill players in the dungeon.”
Keep of the Crow Witch
“In the Village of Welltig, built atop the ruined Easod Keep, lives the Crow Witch in her tall Aviary swirling with crows.”
Lilith's Biblia Blasphemia
Concept: “Inspired by Nurse With Wound's album Soliloquy for Lilith”
Content: “Six otherworldly abominable creatures to kill and maim your player's characters”
Writing: Stat blocks and copious descriptive text for entries
Art/design: Features full-page illustrations for each
Usability: Special abilities are a bit more elaborate than Mörk Borg’s baseline
Content: “Six otherworldly abominable creatures to kill and maim your player's characters”
Writing: Stat blocks and copious descriptive text for entries
Art/design: Features full-page illustrations for each
Usability: Special abilities are a bit more elaborate than Mörk Borg’s baseline
Martolea, Tuesday’s Demon
Concept: “Tuesday’s Demon rambles into desolate villages from its den high in the mountains only after a grisly tragedy has occurred on a Tuesday.”
Content: A bizarre, subversive, brutal beast and a simmering, horror-themed investigation spanning a few days in a seemingly quiet town
Writing: Includes a standard stat block as well as additional attributes and an overview of the monster’s MO; the adventure balances subtle tension and intrigue with moments of overt violence and gore
Art/design: Graphic design aids in navigating the adventure; illustrations add lots of creepy visual character
Usability: Includes a town map and an appendix of character sketches for quick reference
Content: A bizarre, subversive, brutal beast and a simmering, horror-themed investigation spanning a few days in a seemingly quiet town
Writing: Includes a standard stat block as well as additional attributes and an overview of the monster’s MO; the adventure balances subtle tension and intrigue with moments of overt violence and gore
Art/design: Graphic design aids in navigating the adventure; illustrations add lots of creepy visual character
Usability: Includes a town map and an appendix of character sketches for quick reference
Slasher Zine / Jam Compilation
19 contributors
“Slasher Jam was a jam I ran over the course of October 2021 that got 20 entries. I have compiled those entries into 2 volumes. Volume 1 contains classes, items, and monsters. Volume 2 contains the adventures of Slasher Jam.” – Michael Mars, ed.
Slaughterhouse Citadel
Concept: “Inspired by Death's album Scream Bloody Gore”
Content: Includes 11 rooms, 10 tables for room clutter and wandering monsters (just in case the other hazards and inhabitants weren’t lethal enough)
Writing: Descriptions of rooms and inhabitants are filled with grim, gritty, multi-sensory imagery
Art/design: Features loads of original art; palette is dominated by red and muted yellow, creating a gory and noxious ambience
Usability: Incorporates high-level internal links in ToC and at the bottom of pages for fast navigation; random monster table includes page references for print-inclined GMs
Content: Includes 11 rooms, 10 tables for room clutter and wandering monsters (just in case the other hazards and inhabitants weren’t lethal enough)
Writing: Descriptions of rooms and inhabitants are filled with grim, gritty, multi-sensory imagery
Art/design: Features loads of original art; palette is dominated by red and muted yellow, creating a gory and noxious ambience
Usability: Incorporates high-level internal links in ToC and at the bottom of pages for fast navigation; random monster table includes page references for print-inclined GMs
The Golden Razor Syndicate
“Anonymous ‘assassins’ privileged to be of noble birth they wrongly believe their selfish arrogant founder is the one true king”
The Hills are Watching You
“Inspired by Wes Craven's 1977 film The Hills Have Eyes”
The King of Sweet Death
Concept: “Grizzly skeletons fluidly dance ballet while spinning their scythes and hacking away chunks of themselves.”
Content: A violent tornado of scythes and meat
Writing: Provides lore and a vivid description of the creature in action; special attack and defense rules are concise but clear
Art/design: Single column of text lets the figure and apocalyptic scenery dominate the page
Usability: Wildcard!
Content: A violent tornado of scythes and meat
Writing: Provides lore and a vivid description of the creature in action; special attack and defense rules are concise but clear
Art/design: Single column of text lets the figure and apocalyptic scenery dominate the page
Usability: Wildcard!
The Xorb
Concept: “Repulsive though they may be, these sage like blasphemies are as intelligent as any woman, and wiser than any man.”
Content: A pair of strange creations, hinged and bottled
Writing: Contains some lore but mostly devoted to stats and effects of successful attacks against them
Art/design: Layout regulates text to a half-frame, putting focus on the illustrations of these bio-mechanical constructs against chromatically dead landscapes and cataclysmic skies
Usability: More complex than some monsters, but creates a more granular combat experience
Content: A pair of strange creations, hinged and bottled
Writing: Contains some lore but mostly devoted to stats and effects of successful attacks against them
Art/design: Layout regulates text to a half-frame, putting focus on the illustrations of these bio-mechanical constructs against chromatically dead landscapes and cataclysmic skies
Usability: More complex than some monsters, but creates a more granular combat experience
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