Andrew Lanier
FÖLK-LORE: Rendezvous & Romps
36 contributors
John Casey
Klos Cunha
Tiago Rech
Robert Goulding
Afterthought Committee
Joonas Laakso
Karl Druid
DogNutBoy aka Stuart Holmes
Thomas Sanchez
Pablo Dapena
Andrew Lanier
Chalkdown
Owen McGauley
Alex K. Barton
Jean Verne
Jakub Skurzyński
Shawn McCarthy
Derek Mayne
Barbarian-of-BBQ
Kris Thompson
Ryan Smith
Chris Hopper
Bannerless Games
Philipp Teich
Josh Domanski
Zero Klimatu Collectiv
Luigi Pizzinu
Kitty B.
Thomas Rompré
Alain S.
Nell Azathoth Tull
Reverendunclebastard
Lupusamicus
C.A. Berlitz
Michał Gotkowski
Rugose Kohn
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Hellmouth Nemertean
Concept: “From the craters crawl forth gigantic beasts of blazing, crackling stone forms.”
Content: The ribbon worm from hell (literally)
Writing: Blends descriptive and mechanical text in focused segments to facilitate usability
Art/design: Text is laid out to maximize readability against the hellscape background
Usability: As a game component, elaborate without being unnecessarily complex
Content: The ribbon worm from hell (literally)
Writing: Blends descriptive and mechanical text in focused segments to facilitate usability
Art/design: Text is laid out to maximize readability against the hellscape background
Usability: As a game component, elaborate without being unnecessarily complex
Mandagor
Concept: “Black or nebulous forms, they gaze upon mortals with piercing red eyes filled with mischief and wickedness.”
Content: An multiform creature and potential companion to generous scvm
Writing: Provides copious lore pertaining to behavior and ecology alongside stat blocks for various forms
Art/design: Predominantly textual, leveraging color to differentiate certain blocks; includes some cleverly placed depictions
Usability: Contains a fair number of behavioral details for GMs to keep track of
Content: An multiform creature and potential companion to generous scvm
Writing: Provides copious lore pertaining to behavior and ecology alongside stat blocks for various forms
Art/design: Predominantly textual, leveraging color to differentiate certain blocks; includes some cleverly placed depictions
Usability: Contains a fair number of behavioral details for GMs to keep track of
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