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Ex Libris Mörk Borg A directory of content, tools, and resources

Ra Press

Album Crawl

19 contributors
Concept: “A collection of deafening dungeons and auditory misadventures for MÖRK BORG.”
Content:
22 music-inspired settings and scenarios; many intriguing rules and foes; alternate Miseries; a whole spread of punishments for unruly dice
Writing:
Variously fascinating and horrifying
Art/design:
Widely variegated but all nicely done
Usability:
A couple atypical layouts that reward a bit of scrutiny and patience

Demons and Wizards

Concept: “A rivalry between a Wizard and a Demon has been going on for aeons. You are tasked with getting rid of the Demon once and for all.”
Content:
An abstract, table-based adventure
Writing:
Features strange, psychedelic events and imagery
Art/design:
A wall of words subtly delineated into bite-size bricks with plenty of color and some images to keep the page lively
Usability:
Navigation is a little challenging, but related content is kept in close proximity

FÖLK-LORE: Fiends, Freaks, & Foes

41 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content:
The first volume of collected FÖLK-LORE Jam entries
Writing:
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design:
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

Omnivorous Slime Mold

Concept: “The Omnivorous Slime Mold might start off as an innocent-looking mold, but if it's not kept in check, it will keep expanding, devouring everything in its path!”
Content:
A voracious, amorphous devourer
Writing:
Stat block and additional, relevant mechanics along with a paragraph discussing behavior and ecology
Art/design:
Text arranged in the illustration’s void spaces to preserve readability without sacrificing visual character
Usability:
Unrelenting and highly corrosive; may pose significant challenges for PCs

Vanvetter: Water Wights

Concept: “Nordic folk tales have told stories of Vannvetter for as long as we can remember. This publication details three.”
Content:
A trio of aquatic antagonists
Writing:
Provides background lore and hooks for the PCs
Art/design:
Straightforward, easily navigable layouts arranged around evocative illustrations
Usability:
Simple on the GM side; creatures pose various threats and consequences for PCs
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