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Ex Libris Mörk Borg A directory of content, tools, and resources

Babalon's Hangover 2

4 Flayed Faces

Concept: “They will grant the wearer unclean powers but at the most gruesome of cost.”
Content:
Four masks with a diverse spread of granted abilities
Writing:
Focused on clean delivery of the masks’ effects
Art/design:
Noh masks, paper texture, and kanji establish a distinct cultural theme
Usability:
Spiral text may be challenging to read but is an interesting design choice; the masks themselves may serve as a compelling adventure hook

Anthelia’s Black Glass

Concept: “Expanding on a snippet of lore from the Mörk Borg core rules, Anthelia's Black Glass is about examining the notion of "monster" in a world of anti-heroes.”
Content:
Those who fight monsters are doomed to become them
Writing:
Descriptive text is well written and evocative with an extremely efficient stat block
Art/design:
Illustration makes good use of the fragmented reflection conceit; the text is printed backward—you have to read it in a mirror
Usability:
Easy to use without consulting the document at the table; includes a non-mirrored version, but that defeats the concept and execution

Babalon's Hangover 2

24 contributors
Concept: “A bestiary brimmed with 105 pages, 42+ Occult monsters, including Esoteric scriptures to die for, and Hopeless dungeons to die even more for.”
Content: Monsters and scriptures and dungeons, Oh my!
Writing: Text ranges from bloviated to concise; brisk to simple. But it is reliably miserable.
Art/design: A menagerie of styles as creative and varied as the community which spawned them.
Usability: Divided in three sections with a full index to aid navigation. Entries of varied accessibility and ease of reference at your table. 

BEAR-THING

Concept: “BEAR-THING Hungry. BEAR-THING Angry. BEAR-THING Hangry.”
Content:
An undead amalgam of bear and goblin (but also undead)
Writing:
Succinctly but entertainingly describes behavior and motivation
Art/design:
Economic arrangement of text around a pretty expressive image
Usability:
Keeps PCs on their toes by knocking them off their feet (with its blood)

Black Adder

Concept: “A submission to the Babalonian jam!”
Content:
Danger noodle (sometimes called a nope rope)
Writing:
Stat block and a mechanically straightforward but still twisted special ability
Art/design:
An object lesson in pictures being worth a thousand words
Usability:
Special damage adds more nuance to an already sturdy monster

Black Shuck

Concept: “An aphotic fur that almost seems invisible to the naked eye.”
Content:
A formidable four-legged opponent
Writing:
Quick, concise stat block
Art/design:
Relatively conservative but with an expressive illustration
Usability:
A challenge for lower- and even mid-level scvm; dog biscuits probably won’t improve its reaction

BOG

Concept: “Submission for Babalonian Jam!”
Content:
A handy horror
Writing:
A stat block with a pair of Specials
Art/design:
Integration of title with illustration is wonderfully creepy and fitting for the concept
Usability:
May give PCs the munchies (for hand meat)

Candelabra of Blood

Concept: “It's a candelabra. Of blood. It uses hit points to summon Blood Drenched Skeletons. Or it might turn you into a skeleton. You get to decide.”
Content:
The concept pretty much sums it up.
Writing:
Two clear and concise sentences
Art/design:
A suitably gory figure with a floral ground that keeps the black and white spaces visually interesting
Usability:
For the GM, straightforward; for PCs, potentially lethal and hilarious (unless you’re another PC—then it’s even more lethal)

D8 Holy Items of the Church of the Two-Headed Basilisk

Concept: “Holy Items in the possession of the Church of the Two-Headed Basilisk to be looted or stolen by your players”
Content:
A roster of sacred artifacts and relics
Writing:
Clear descriptions of item’s functions in a grimly spiritual tone
Art/design:
8 short paragraphs with some incidental illustrations; palimpsest effect adds visual character
Usability:
An interesting mix of beneficial and dangerous special abilities

Dogo and Dream

vil
Concept: “Two new monsters for Mörk Borg.”
Content:
The Doomsayer Dogo and the Eternal Dreamer in Metal Husk
Writing:
Tone and imagery are pretty grim even by Mörk Borg standards
Art/design:
Economical layouts and design with evocatively brooding illustrations
Usability:
Highly lethal with a significant chance of Misery

Executioner of Nechrubel

Concept: “The Dark Lord dispatches these to rid the world of threats to the apocalypse. The end of all things will not be denied.”
Content:
A powerful, relentless agent of the apocalypse
Writing:
Stats, special abilities, and some lyric lore
Art/design:
White and yellow text stand out against the cool, dark ground, emphasizing the sinister illustration
Usability:
Easy for the GM to run, and will probably inspire PCs to run (away)

Gallowag Prowlers

Concept: “They blend into the muck, crawl along walls and quietly stalk unsuspecting PCs.”
Content:
A stealthy ambush enemy
Writing:
Some brief lore and a simple stat block with a sneak attack special ability; also includes lair and loot
Art/design:
Minimal text arranged on a detailed and characterful illustration
Usability:
Simple and straightforward to use but with potential to add some extra color to a particularly slimy, nasty dungeon

Gargantuan Ectoparasite

Concept: “The size of a castle.”
Content:
A monstrous, scavenging vermin
Writing:
Direct and to the point
Art/design:
Giant and ugly
Usability:
Seriously lethal—but you can ride it

Goblet the Goblin and the Horrid Brute

Concept: “A horrible NPC that will make the life of all in the table a little more miserable and hopefully a little more funny as well.”
Content:
A goblin merchant who rides around inside (yes, inside) another, gargantuan goblin
Writing:
Delivers the promised misery and humor (if you’re into body humor)
Art/design:
Text arranged around some very fleshy, visceral illustrations with clever details and well-placed censor bars
Usability:
Lots of background and description of behavior is helpful for running these two as characters rather than just monsters

Head Eater

Concept: “A submission to the Babalonian jam!”
Content:
A monster that cuts your head off and then uses it as armor. Awesome.
Writing:
Stat block and special ability description deliver necessary information with diction and imagery that support the creature concept
Art/design:
Stylized title and unobtrusive text place due emphasis on the illustration
Usability:
Potentially lethal for any PC who relies on keeping their head attached
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