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Johnny Carhat

Armaments of the Damned

Concept:Grossly unbalanced, a danger to your players health!”
Content:
6 items as lethal to the users as to their foes
Writing:
Provides a balance of lore, description, and mechanics
Art/design:
Well-organized and appropriately colored layouts with some lovely artwork
Usability:
Some of these items have more complex effects that will need to be tracked

The Merchant

Concept: “Eternally he wanders the dying world, bearing a grudge that too will never die.”
Content:
An undead NPC hawking curios on the road to wherever
Writing:
Provides background on the character and descriptions of his wares
Art/design:
Expressive in a creepily sentimental sort of way
Usability:
Items are arranged by geographic location for quick navigation

Unheroic Feats

Concept: “When getting better, if not using an optional class, you may instead gain a feat.”
Content:
Abilities that add versatility for classless characters (and more motivation to play them)
Writing:
The descriptions incentivize adoption as much as the mechanics
Art/design:
More conservative graphic design than the core book but with plenty of gore and rottenness in the illustrations
Usability:
Clearly and linearly laid out
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