troll
Treasures of the Troll King
Concept: “The troll-king Niduk … oversees the small domain he has carved for himself, in a forgotten chapel to a murdered god. KILL HIM.”
Content: A randomized, shifting sewer crawl with multiple set pieces, random encounters, some new Powers, and one nasty f’ing troll
Writing: Provides copious descriptions and multi-sensory imagery to help GMs immerse their players
Art/design: A mix of layouts and design choices meant for expressiveness and usability
Usability: Seriously, the last boss is going to be really tough
Content: A randomized, shifting sewer crawl with multiple set pieces, random encounters, some new Powers, and one nasty f’ing troll
Writing: Provides copious descriptions and multi-sensory imagery to help GMs immerse their players
Art/design: A mix of layouts and design choices meant for expressiveness and usability
Usability: Seriously, the last boss is going to be really tough
Troldfolk
Concept: “Outcast from the worlds of humanity and beast, neither entirely one or the other, it is only your tenacity, ferocity, and cowardice that have allowed you to survive.”
Content: A troll adapted to a PC class; incorporates additional features to facilitate the authentic troll experience and two tables to generate character background and motivation
Writing: Clearly written with a moody, brooding tone and visceral imagery appropriate for a troll
Art/design: Features a pretty gnarly illustration; colored headings and body typefaces clearly delineate the major sections
Usability: A slightly heavier class than others, but the various mechanical components are grouped together for easy reference
Content: A troll adapted to a PC class; incorporates additional features to facilitate the authentic troll experience and two tables to generate character background and motivation
Writing: Clearly written with a moody, brooding tone and visceral imagery appropriate for a troll
Art/design: Features a pretty gnarly illustration; colored headings and body typefaces clearly delineate the major sections
Usability: A slightly heavier class than others, but the various mechanical components are grouped together for easy reference
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