B Halliday
Elände, Harbinger of Misery
Concept: “She appears whenever a misery is rolled. She does not stop.”
Content: A mechanically creative, increasingly powerful, and ultimately unkillable herald of the apocalypse
Writing: Keeps the tone and flavor of the Nameless Scriptures while incorporating mechanical details
Art/design: Red and black ground create a dark, ominous visual tone; white makes the text stand out well and draws the eye back to the central figure
Usability: “Inevitable. Unavoidable. Unstoppable. Burn this pdf.”
Content: A mechanically creative, increasingly powerful, and ultimately unkillable herald of the apocalypse
Writing: Keeps the tone and flavor of the Nameless Scriptures while incorporating mechanical details
Art/design: Red and black ground create a dark, ominous visual tone; white makes the text stand out well and draws the eye back to the central figure
Usability: “Inevitable. Unavoidable. Unstoppable. Burn this pdf.”
FÖLK-LORE: Fiends, Freaks, & Foes
41 contributors
B Halliday
Rugose Kohn
Damien Villa
Jegs
Harkenstone
Dan Taylor
Mattias Thatch
WuDeRPG
mghoneybee
RaptorShadow / BirdSilhouette Games
Jim Gies
Bracken MacLeod
samaritan_burden
MarksQuests
Christopher Annandale
Brian Binh
Olivier Delattre
Leonardo Andrade
Paskål Jansson
Greyson Yandt
1d10+5
I. McClung
Ghee Dodlinger
Misha Panarin
Rinaldo Agostini
Arnaud F. Lambert
hamildong
Ryan Sigler
Andrew Cutler
Irish_Mercury
Vikugna Vikugna
Overlord Publishing
Walton Wood
Theodore L. Rivera
Ian Long
mcglintlock
iriffuk
Ra Press
KRD Designs
Nina Morgan Olsson
Johan Nohr
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The first volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The first volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Inte Rådjur
Concept: “Clearly not a deer; it is not from here.”
Content: An anti-magic anti-deer
Writing: Descriptive and mechanical text both serve to establish a compelling character
Art/design: Likewise, depiction in silhouette establishes a form but allows the GM to customize the details
Usability: Ups the ante on arcane risks and consequences
Content: An anti-magic anti-deer
Writing: Descriptive and mechanical text both serve to establish a compelling character
Art/design: Likewise, depiction in silhouette establishes a form but allows the GM to customize the details
Usability: Ups the ante on arcane risks and consequences
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