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Ex Libris Mörk Borg A directory of content, tools, and resources

Olivier Delattre

Black Lady

Concept: “You dreamed about a black lady silently screaming and pointing the finger at you…”
Content:
A retributive, relentless night-haint
Writing:
Lore and mechanics are both delivered clearly and efficiently
Art/design:
Clearly delineate segments of text and uses color and typeface to add emphasis
Usability:
Escapable but not killable; has the potential to debilitate long-term guests

Chimera

Concept: “A terrible monster you can use as a starting point for an adventure, or if you think your PCs are way too cool with their lives…”
Content:
This amalgamated pile of monster parts got off its magical leash and now everyone’s screwed
Writing:
Some quick lore, a stat block with table for multiple attacks, and some vicious specials
Art/design:
Repetition of hues and typefaces in different arrangements unifies the document while making each text segment distinct and easy to navigate
Usability:
More complex than basic monsters, but the mechanics and rules are simple and intuitive

FÖLK-LORE: Fiends, Freaks, & Foes

41 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content:
The first volume of collected FÖLK-LORE Jam entries
Writing:
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design:
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

Ghost Lights

Concept: “Lights burning over cemeteries, old mass graves and dead corpses.”
Content:
An adaptation of the will-o’-the-wisp that lures PCs toward hazards
Writing:
Efficiently conveys mechanics and lore
Art/design:
Cool colors and establish an appropriately haunted character
Usability:
May be frustrating for PCs but entertaining for GMs

Mörk Drügs

“Desperation and world ending are really lucrative markets and drug dealers never wait too long for a client…”

Tuurngaq

Concept: “So, you killed this creepy hermit, back in these frozen hills. Since then, something is hunting you.”
Content:
A malicious, body-stealing spirit from the frozen north
Writing:
Offers up a potential hook, stats, behavior and ecology, and means of controlling one
Art/design:
Well-delineated text blocks keep different types of information discrete and accessible; extensive use of cool colors supports the arctic character
Usability:
Potential to serve multiple in-game purposes in different capacities

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