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Ex Libris Mörk Borg A directory of content, tools, and resources

Mörk Borg Cult

Mörk Borg Cult (MBC) is the sub-label for selected, approved and curated Mörk Borg content written by fans and laid out and illustrated by the Mörk Borg team. Digital MBC modules will always be free to download. 

Blackpowder Weapons for the Rich and Foolhardy

Concept: “Expensive, exotic, and very loud”
Content:
A variety of firearms, ammunition, and special rules for using them
Writing:
Concise general and item-specific mechanics
Art/design:
Uses the illustration and ground to differentiate general mechanics and categories of arms
Usability:
It’s a spiked arquebus blast to the face!

Bone Bowyer

Concept: “A horrid, stealthy fey […] fashions bows from the bones of the children that it hunts.”
Content:
An unearthly foe or unsavory ally of circumstance
Writing:
Sets a thoroughly grim tone and provides multiple hooks
Art/design:
Appropriately creepy and atmospheric illustration
Usability:
Will always hit, but maybe not the intended target

Cursed Skinwalker

Concept: “Something grabbed a hold of your soul as it seeped into the river of Death and sealed you once again in mortal flesh.”
Content:
Semi-dead werewolf/bear/monkey/etc.
Writing:
Evocative of loss and despair alongside clear descriptions of mechancis
Art/design:
Brutal, primal illustration with some economical graphic design
Usability:
Shapeshifting adds another tactical element to play

Dead God's Prophet

Concept: “No one wants to hear the words of your god. But you can still hear them.”
Content: A study in cosmic despondence
Writing: Includes a standard class profile plus a table for generating your god's name
Art/design: Clean layout with Mörky flourishes and elements
Usability: Gets two whole gifts. Bargain.

Eat, Prey, Kill

Concept: “When stomachs growl and there’s no inn in sight …”
Content:
Mechanics for hunting and whole ecosystems of prey
Writing:
Macabre imagery and characterizations help flesh out the nature of the Dying World
Art/design:
Illustrations provide additional character and spark GM interpretation
Usability:
Clean, straightforward layout supported by color and typographical choices

Forlorn Philosopher

Concept: “Reason has decayed to shifting madness and only the cold remains.”
Content:
A jaded intellectual in a heap of ivory rubble
Writing:
Seethes with crazed bitterness and superiority
Art/design:
Easy-to-read design and layout; illustration captures a sense of bleak desolation in an apocalyptic atmosphere
Usability:
Meant for use with The Tablets of Ochre Obscurity

Mörk Borg Cult: Feretory

15 contributors
Concept: “A collection of tables, monsters, items, classes, rules and ideas”
Content:
Includes a random monster generator, rules for distance travel and subsistence, The Death Ziggurat and Goblin Grinder adventures, rosters of mundane and profane gear, the Grey Galth Inn setting, a gambling minigame, the Black Salt environmental hazard, new character classes (Cursed Skinwalker, Pale One, Dead God’s Prophet, Forlorn Philosopher), and new Powers
Writing:
Mörk Borg imagery and tone in wide a variety of styles
Art/design:
Matches content to myriad layout and design strategies
Usability:
The mechanical and expository elegance you expect from Mörk Borg; the monster generator particularly uses dice in a clever way 

Pale One

Concept: “You are fundamentally other, and belong nowhere.”
Content:
Adapts the Pale One NPC into a playable class
Writing:
Artfully unnerving with many strange images and concepts
Art/design:
Illustration conveys a strong sense of alienness
Usability:
Includes a table for generating an appropriately bizarre name

La Paleur (French translation)

This entry was sponsored by Ryan D Wymer as part of the Ex Libris RPG crowdfunding campaign. 

Sacrilegious Songbird

Concept: “Your soul may be screaming, but your throat sings sweetly.”
Content:
A bard befitting Mörk Borg
Writing:
Provides a vain, acquisitive characterization alongside brutal imagery and standard mechanics
Art/design:
Illustration features three whole colors; a bit of a chromatic departure, but atmospheric and fitting
Usability:
Definitely not your grandad's minstrel

Tenebrous Reliquary

8 contributors
Concept: “D66 Items of Doom”
Content: Powerful magical items inspired by song titles
Writing: Frequently brutal, shocking, and visceral
Art/design: A labyrinth of horrors …
Usability:  … but in a good way

The Tablets of Ochre Obscurity

Concept: “Relics of a forgotten mind-cult”
Content:
More powerful than scrolls and more fragile
Writing:
Esoteric titles on par with the core book’s Powers; mechanics and effects are easy to understand
Art/design:
Entries are visually stylized as tablets with pink titles pop against the yellow ground; illustration reinforces the tablets’ grim power
Usability:
Intended for use with the Forlorn Philosopher but could be used by other classes

Unheroic Feats

Concept: “When getting better, if not using an optional class, you may instead gain a feat.”
Content:
Abilities that add versatility for classless characters (and more motivation to play them)
Writing:
The descriptions incentivize adoption as much as the mechanics
Art/design:
More conservative graphic design than the core book but with plenty of gore and rottenness in the illustrations
Usability:
Clearly and linearly laid out
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