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Ex Libris Mörk Borg A directory of content, tools, and resources

Occult Ossuary

Boni, your bone companion

Concept: “A disembodied skull with a penchant for rambling stories of old exploits and griping about how things were better in the good old days.”
Content:
Some descriptive text, simple mechanic, and sample commentary
Writing:
Straightforward with humor as dry as an old bone
Art/design:
Text laid out intuitively around the central image
Usability:
Somewhere between an NPC and a magic item; works well as both

Bony Knuckles to the Face

Concept: “At any time and place in this doomed world, a sarcophagus could appear that was not there the day before.”
Content:
Hook and mechanics for an undead (but surprisingly good-natured) fighting pit
Writing:
Lots of descriptive details, a stable of fun mechanical features, and some interesting variables
Art/design:
Art and layout are very on-brand but with their own unique flavor
Usability:
Logical, efficient sequential flow

Buster Bone-Gnawer, Börker of Shadows

Concept: “An ageless hound protects the Dying World from succumbing to Psalm 6:1.”
Content:
Stats and abilities for, and boons granted by, scvm’s best friend
Writing:
Mostly mechanics but includes some descriptive text to add character
Art/design:
Conventional Mörk Borg layout and design with some trippy artwork and an obligatory femur
Usability:
This good boi is eager to please

Dental Manvscript

Concept: “A supplement for MÖRK BORG that you can really sink your teeth into.”
Content:
Options for the teeth in your head and in your pocket
Writing:
Good technical expositions and well-placed humor
Art/design:
Definitely lives up to the title
Usability:
Self-contained mechanics are simple to navigate

Femoral Didgeridoo

Concept: “Someone managed to kill a giant then had the insane idea to turn one of its femurs into a didgeridoo.”
Content:
Three skeleton-based options and consequences for poor performances
Writing:
Mechanics-oriented and concise
Art/design:
Typography and color enable easy reading and navigation
Usability:
Not your typical MB femur 

Marrow Bees & Osteapiarists

Concept: “The Marrow Bees’ honey is tasty and valuable…. if you can get to it. If they don’t bore into your bones and you escape the Osteopiarists.”
Content:
Parasitic bees, their (in)toxic(ating) honey, and their keepers
Writing:
A fair split of flavor and mechanics, both well conceived and written
Art/design:
Subtle but effective representations of colonized humans
Usability:
Honey mechanics are split, but not detrimental on a 1-page document

The Abominable Bone Pit of Alteraxx

Concept: “The Abominable Bone Pit … appears throughout the lands seemingly at random but with singular purpose – to swell the ever-growing pile of material needed to fuel its unending tide of cursed creations.”
Content:
A monster generator with tables for legs, heads, powers, attacks, and tactics
Writing: Adds style and personality to the mechanics
Art/design:
Appropriately frames the text against a trippy red-and-black ground
Usability:
Uses an assortment of dice, which you probably already have

The Boneless Hag

Concept: “When the horrid hag of the wood has no bones to pick with, do you need to run? YES. YES YOU DO.”
Content:
A pair of monsters and a clever mechanic for buying and banking rolls
Writing:
A concise hook with mechanics that are expressive as they are functional
Art/design:
“Art+Layout done by Pablo Dapena- without which this piece wouldn’t be nearly as metal.”
Usability:
Well organized; some elaborate Specials, but perfectly manageable

The Catacomb Saint

Concept: “These richly-adorned skeletons watch over the holy resting places and sacred relics of the One True Faith.”
Content:
A class that guards (and wields) powerful holy relics
Writing:
Clear and characterful; contains some fun Easter eggs for the faithfvl
Art/design:
Clean text layout with a piece of colorful (but not too colorful) art
Usability:
Relatively restrictive character creation balanced by guaranteed good armor and some impressive relics

The Occult Ossuary

29 contributors
Concept: “27 pieces exhumed from the depths of lavish graves, themed around skeletons, bones and skulls.”
Content:
“Classes, items, companions, monsters and encounters created by sacrilegious mind.”
Writing:
A variety of styles, all appropriate to their content
Art/design:
Worth downloading just to check out the range of art and layouts
Usability:
Complexity varies by entry but consistently easy to use

The Procession of Saint Thrýla

Concept: “She points towards her closest missing piece and there the parade goes. Somber, slow but ceaseless.”
Content:
Backstory and stats for the Saint, her acolytes, and the relics they seek
Writing:
Wonderfully macabre
Art/design:
Excellent graphics and good use of monochrome punctuated by more subtle Mörk Borg colors
Usability:
Table of relic location provides nice hooks for ongoing adventures

The Profane Survivor

Concept: “What fervor and devotion you pledged to the unknown was only repaid with the mangling and warping of your anatomy.”
Content:
A mutilation- and misgrowth-based class
Writing:
A good mix of vivid characterization and crunch
Art/design:
Restrained but effective typographical and visual work
Usability:
Involves some darker-than-average themes

The Quantum Tzompantli

Concept: “‘A tzompanlti is a rack of human skulls.’”
Content:
A malicious, elusive trap-room
Writing:
Strongly biased against the PCs—but those guys are scvm anyway
Art/design:
On-brand and clever
Usability:
Smartly organized to help GMs track and manage effects and features

The Vertebrachnid

Concept: “A species of animated translucent slime makes its home from the skeletons of dead adventurers.”
Content:
A strange, slimy scavenger
Writing:
Mostly descriptive with a simple stat block
Art/design:
Includes a wonderfully ghastly illustration
Usability:
Good use of color and shape to delineate content sections

Wheel of Misfortune

Concept: “Standing before you is a macabre monument of bone and stone. The desire to rotate the  morbid dial is magnetic and seductive.”
Content:
8 effects, beneficial and detrimental (and sometimes both)
Writing:
Concise but compelling
Art/design:
Text’s arrangement around the central image is reiterates the concept’s structure …
Usability:
… but may be difficult to orient for readability on some screens and/or cause neck cramps 
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