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Spencer Jackson

Duck God's Pit of Peril

Concept: “A single-room encounter”
Content:
An escape puzzle with a murderous decoy duck
Writing:
Primarily focused on describing the room’s puzzle dynamic
Art/design:
Maps and decoy illustration are the centerpieces, but additional elements add visual variety and flavor
Usability:
Puzzle is relatively straightforward (assuming PCs survive the decoy)
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