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The Beggar’s Shrine

Concept: “Local children are being abducted, and dragged to a long abandoned dungeon … carved into a gigantic, mysterious crystal skull.”
Content:
A twisted (and twisting) dungeon full of blood, corpses
Writing:
Vivid and visceral—sure to please GMs and players
Art/design:
Nice map and conservative but still aesthetically pleasing design; text is visually dense but not excessively so
Usability:
Stat blocks aren’t specifically labeled, which may slow reference during play

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