Polish
Corny Groń (Black Peak)
Concept: “Based on Pelle Nilsson’s Dark Fort, but with Polish Carpathians Mountains folklore’s flavor”
Content: Adapts and builds on the Dark Fort concept with wilderness locales, dungeons, and thematic enemies and items
Writing: More elaborate than its source material, but adds more mechanical intricacy and plenty of character
Art/design: Wiśniewska’s woodcut-inspired illustrations create a distinct sense of time and place
Usability: Complex but not overly complicated
Content: Adapts and builds on the Dark Fort concept with wilderness locales, dungeons, and thematic enemies and items
Writing: More elaborate than its source material, but adds more mechanical intricacy and plenty of character
Art/design: Wiśniewska’s woodcut-inspired illustrations create a distinct sense of time and place
Usability: Complex but not overly complicated
Court of the Black-Hearted Gnome (Dwór Czarnego Gnoma)
Concept: “Like Scorched Ruins the Black Gnome Manor protrudes from the city. Once the gesture of his hand overthrew the kingdoms, now it only rules over the remnant of his deformed mansion.”
Content: Contains setup, gossip, hooks, random encounters, minor loot, and the dungeon itself
Writing: A balanced mix of description and mechanics, all fairly concise
Art/design: Solid design, both graphic and typographic
Usability: Adopts Rotblack Sludge’s extremely efficient dungeon presentation
Content: Contains setup, gossip, hooks, random encounters, minor loot, and the dungeon itself
Writing: A balanced mix of description and mechanics, all fairly concise
Art/design: Solid design, both graphic and typographic
Usability: Adopts Rotblack Sludge’s extremely efficient dungeon presentation
Tajemnice Gnuśnego Biskupa
A Polish-language dungeon centered on a covetous bishop and the beautiful daughter of a wealthy count. I like the graphic design, but I don’t read Polish and can’t offer any further comment.
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