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mouse/rat

Börk Morgue #666

Concept: “An unofficial zine for a Dying World with words and design”
Content:
Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing:
Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability:
Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around

Dödsråttor

Concept: “They are everywhere. They  are above you, beneath you; runtted minions of the end Itself.”
Content:
Rat swarm à la Mörk Borg
Writing:
A standard stat block with a bit of grimly humorous descriptive text
Art/design:
Expressive typography and an illustration that reinforces the concept without being too graphic
Usability:
Well laid out for readability

Maust

Concept: “… forever hiding in the dark, more rodent than a man.”
Content:
A demi-human hireling
Writing:
Includes some flavor text as well as stats, traits, specialties, and values
Art/design:
Nicely balanced layout with art suggestive of sentiment and violence
Usability:
Designed as an additional outcast like those described in the core book

Mörk Maus

Concept: “This zine, although it looks super Mörk Borg, is not compatible with that metal game.”
Content:
The Mörk Borg lore, atmosphere, and aesthetic adapted as a nuclear disaster setting for the Mausritter RPG
Writing:
Equal parts entertaining, endearing, and horrifying
Art/design:
Each contributor captures and conveys the look and feel of Mörk Borg but with appropriate, frequently humorous twists
Usability:
I don’t know Mausritter’s rules, but this makes it look pretty user-friendly

Ratface Sewersneak

Concept: “When it’s a choice between toiling for meager coppers and fighting for scraps with alley cats and shank-wielding orphans, it’s not even a choice. Not really.”
Content:
A cosmetic redesign of the gutterborn scum core class
Writing:
Clearly written and punctuated with humorous ability titles and asides
Art/design:
Has a sneaky ratface just like Karl Druid
Usability:
Plays like the gutterborn scum but with bigger ears

Ratstabber

Concept: “Scurrying beneath the streets of crumbling cities. The Ratstabber’s beady eyes blaze with hatred.”
Content:
One of the nastiest rats you’ll find in Mörk Borg
Writing:
Devoted to stats and Specials
Art/design:
Distinctive collage work with some evocative original art
Usability:
Infection rules depart somewhat from the standard

Rattus Norvegicus

Concept: “The base of operation for the fearsome plague-bearing Rätfölk”
Content:
A 9-room, ratfolk-infested dungeon with hooks, rumors, random encounters, loot, and shit torches
Writing:
Straightforward and clear with well-placed alliterative flourishes and snark
Art/design:
Primarily typographical but efficient and easily navigable
Usability:
Linearly organized and includes separate GM and player maps

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