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Ex Libris Mörk Borg A directory of content, tools, and resources

journey

Catacombs of the Briar Witch

Concept: “Annika and her son Torean – like so many others – caught the Ebon Pox early this winter. While she has slowly begun to recover, the child did not.”
Content:
A sprawling adventure to find a lost child with multiple locales to explore, NPCs to interact with, and a wide variety of monsters and adversaries
Writing:
Highly descriptive and replete with sample dialogue for NPCs
Art/design:
Establishes the settings and atmosphere without obstructing usability
Usability:
Well organized with additional material included in an appendix

Chässe-Galerie

Concept: “Based on the Quebec’s tale of the Chasse-Galerie”
Content:
A there-and-back-again scenario involving a pact with the devil on New Year’s Eve
Writing:
Provides copious background and sketches for encounters along with mechanics for using the flying canoe
Art/design:
Text heavy with some illustrations of key characters and concepts
Usability:
Provides lots of options for the GM to work with according to need or taste

Drums of Ascension

Concept: “HE knows that to bring this torment to an end, Gorgh must use an eternity’s saved painful energy HE has been stealing from Verhu to create a new future.”
Content:
A substantial sketch of a long, multi-phase military crusade
Writing:
Purely descriptive, but contains lots of compelling concepts, images, and adventure seeds
Art/design:
Designed for linear reading, but includes some Dore engravings to keep the document visually interesting
Usability:
Provides a solid outline and tableaus of critical events, but will require GMs to fill in a lot of incidental and mechanical details

Kingdoms Burn

Concept: “Gorgh will drag this world kicking and screaming into oblivion. His champion needs but one thing to regain his strength.”
Content:
A scenario centered on a suit of armor seeking to reunite with its rightful wearer
Writing:
Features plenty of lore along with stat blocks for the antagonist, its final form, and its followers
Art/design:
Primarily monochrome images and text with shocks of yellow to add emphasis and direct attention
Usability:
Like the antagonist, something of an empty vessel waiting to be filled

Svið in a Ditch

Concept: “Deep within the cloughs of Bergen Chrypt there lies an inverted tower beneath the skull of a basilisk, known only as THEY, and in this inverted tower, at its deepest recess, is the Ljusgvare: a scroll that is said to be able to end the greatest of calamities.”
Content:
A high-concept hexcrawl across the Dying Land and through Bergen Chrypt; populated by a wide and colorful cast of characters
Writing:
Provides detailed descriptions of locations, insights into NPCs, and creates a sense of interconnection between encounters
Art/design:
Text heavy, but necessarily so; color and visual choices keep the pages interesting and lively
Usability:
Contains links to other useful supplements; also available in simple and plaintext formats for easier readability
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