dogs
Slaughter Dog
Concept: “Equal parts hyena, wolf, and corpse-eating nightmare.”
Content: Stats, flavor text, and more payouts than your average beast
Writing: Concise, inspiring, and darkly funny
Art/design: Color and layout make an easily navigable page; bottom-right text block is a personal favorite
Usability: Yes
Stinkmouth
Concept: “A descent into a pitiless stink pit. Designed for a TPK, but shenanigans can happen.”
Content: A truly foul and fun-filled delve into a pit of unpleasantness. There’s also a dog and some prizes.
Writing: Concise but conveys the intended tone very well
Art/design: Typographic choices and colors aid navigation, and other visual elements reinforce the motifs of stench, viscera, and excrescence
Usability: Don’t show your players the map. Let them fvck around and find out.
Content: A truly foul and fun-filled delve into a pit of unpleasantness. There’s also a dog and some prizes.
Writing: Concise but conveys the intended tone very well
Art/design: Typographic choices and colors aid navigation, and other visual elements reinforce the motifs of stench, viscera, and excrescence
Usability: Don’t show your players the map. Let them fvck around and find out.
The Desperate Farmhand (and Other Rural Jolities)
Concept: “Brings some roughly farm-related things to your bleak adventures in the Dying World”
Content: A class, 6 monsters, an almost-monster, and new hirelings
Writing: Clear and with a predominantly humorous
Art/design: Text is arranged and styled for readability against the illustrations
Usability: All good choices for breaking the tension of a dying world
Content: A class, 6 monsters, an almost-monster, and new hirelings
Writing: Clear and with a predominantly humorous
Art/design: Text is arranged and styled for readability against the illustrations
Usability: All good choices for breaking the tension of a dying world
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