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Ex Libris Mörk Borg A directory of content, tools, and resources

Derek Gustafson

Gwalchmai's Laboratory

Concept: “An encounter with a duck faced alchemist in his laboratory”
Content:
A duck-faced alchemist and his laboratory. What were you expecting?
Writing:
Describes the room and alchemist, and presents a quest for the PCs
Art/design:
Duckface, but Borgier
Usability:
I hope you like duck butts more than you like tangerines or silver

I Hold Your Hand

Concept: “Based on I Hold Your Hand in Mine by Tom Lehrer”
Content:
A Presence-boosting and Misery-inducing hand
Writing:
A short paragraph of mechanics, obligatory lyrics, and Psalm 2:6 for easy reference
Art/design:
Candy pink juxtaposed with rotting flesh. Yummy.
Usability:
Harmful if not swallowed

Ikillya Monk

Concept: “You have sold your soul and serve the blue and gold giant.”
Content:
A fairly lean class that forgoes special features in favor of special scrolls
Writing:
Supremely concise with some clever humor in the additional scrolls
Art/design:
Clean, conservative layout matches the theme, concept, and writing; oodles of umlauts
Usability:
As a document, very easy to use; the class seems like it would be extremely handy in nearly any situation

Jagande Död

Concept: “Jagande Död, the creeping death, is relentless in stalking those who are fated to die.”
Content:
A reaper whose attacks do worse things than simply cause damage
Writing:
One-sentence summary and one stat block; sharp and concise
Art/design:
Judicious use of color adds variety and emphasis to the illustration and to the text
Usability:
A creative catalyst for a nasty fight (in tandem with other monsters) or for upping any adventure’s difficulty

MÖRK BEARD

Concept: “The beard of a revered inquisitor and seeker of truth”
Content:
A beard fit for Tony Vasinda
Writing:
A concise beard-based paragraph
Art/design:
Beardful with shades
Usability:
Wear it with pride.

MÜG BORG

Concept: “First Mug in ELMB.”
Content:
Rules for drinking bitter bean water from a cursed vessel
Writing:
A simple, straightforward paragraph describing mechanics
Art/design:
Yellow on black for easy readability; the illustration recalls Lord Byron
Usability:
Blurs the line between game and meta, but doubles as an actual coffee mug. Clever clever.

Nechrubel’s Chimera

Concept: “A monster from the Valley of the Unfortunate Undead”
Content:
A classic monster with a creative twist inspired by the illustration
Writing:
A paragraph of basilisk-related lore and a stat block with a pretty nasty special ability
Art/design:
Text segments are delineated by color; a warm palette keeps an apocalyptic feel, and the illustration provides loads of character
Usability:
Use it

Virtually impossible Machine

Concept: “We accidentally started one of the most heated programmer debates, and I felt the need to make this.”
Content:
Esoteric technology that either makes it easier to do things or makes it impossible to do anything.
Writing:
One easy-to-read paragraph
Art/design:
White text on black ground with an ASCII logo—very appropriate to the subject matter
Usability:
See “Content” above
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