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Ex Libris Mörk Borg A directory of content, tools, and resources

Babalonian Jam

A jam about making Mörk Borg stuff and supporting animal charity
Babalonian Jam page

The Burning King

Concept: “Viciously sizzling with primal rage, clad in curdled blood.”
Content:
A bestial adversary with savage, apocalyptic flavor
Writing:
Establishes the character but leaves room for GM interpretation and tweaking
Art/design:
Layout balances text with image while creating a sense of dynamism; color draws attention to jaws and claws, emphasizing the monster’s lethality
Usability:
High stats and immunity to magic make this a challenge even for hardened scvm 

The Butcher of Wästland

Concept: “Death is coming, the darkness that will swallow the dawn.”
Content:
A spiked meteor hammer to the face
Writing:
Descriptive text establishes the tone, and the special ability description provides a concrete image of combat
Art/design:
Illustration is gritty and impressionistic but very expressive within a fairly limited palette
Usability:
High HP, medium armor, and the potential to do lots of damage make this a challenging opponent 

The Golem Priest of acid lake

Concept: “A monstrous golem to put in a dungeons or a cathedrals, very inspired by the dnd ability  of acid regeneration”
Content:
It’s a clay golem that’s regenerated by acid.
Writing:
Straightforward stats; descriptive text provides lore, motive, and other details
Art/design:
Pure black and white creates a sense of depth and darkness while showing off the details in the illustration
Usability:
Acid bad—unless you’re a golem priest

The King of Sweet Death

Concept: “Grizzly skeletons fluidly dance ballet while spinning their scythes and hacking away chunks of themselves.”
Content:
A violent tornado of scythes and meat
Writing:
Provides lore and a vivid description of the creature in action; special attack and defense rules are concise but clear
Art/design:
Single column of text lets the figure and apocalyptic scenery dominate the page
Usability:
Wildcard!

The Knight of the Unclean Light

Concept: “You have been corrupted by sickening powers you may never understand.”
Content:
A particularly foul character class
Writing:
Decisively derisive, but in good humor
Art/design:
Designed for easy reading; an especially grungy illustration
Usability:
Contains some intense imagery and concepts but not particularly graphic

The Lost Endless Sea Sailors

Concept: “Hexed bounty hunters slowly turning amphibious”
Content:
A trio of semi-aquatic abominations
Writing:
Provides background, stats, and some particularly punishing special abilities
Art/design:
Prominently features freaky, visceral portraits of each character
Usability:
Implied to be pretty tasty

The Xorb

Concept: “Repulsive though they may be, these sage like blasphemies are as intelligent as any woman, and wiser than any man.”
Content:
A pair of strange creations, hinged and bottled
Writing:
Contains some lore but mostly devoted to stats and effects of successful attacks against them
Art/design:
Layout regulates text to a half-frame, putting focus on the illustrations of these bio-mechanical constructs against chromatically dead landscapes and cataclysmic skies
Usability:
More complex than some monsters, but creates a more granular combat experience

Throat Singer

Concept: “A feral not-quite-animal with the voice of an angel”
Content:
A fairly light-weight monster that’s heavy on character
Writing:
A straightforward stat block with descriptive text that adds depth and detail to the concept
Art/design:
The full-page illustration reinforces the tone and adds to the atmosphere
Usability:
Larger groups may pose more significant challenges to PCs

Vulgar Stenches

Concept: “d12 horrific odors you may encounter, and their deleterious effects on your constitution”
Content:
“d12 horrific odors you may encounter, and their deleterious effects on your constitution”
Writing:
Full of horrible imagery—just awful—but conveyed well
Art/design:
Design and layout facilitate quick reference
Usability:
Keep a bucket handy

VVil-boar, the Soul Eater

Concept: “The soul-sucking body of some pig”
Content:
No head but filled with rage
Writing:
Includes stats, lore, and an extended adventure seed
Art/design:
Type, color, and layout differentiate textual components for easy use
Usability:
Has the potential to kill or maim PCs merely by encountering (not even fighting) them

Warrener of Spirits

Concept: “It’s a confusing wordy pretentious bastard...and it’s just fine with that assessment.”
Content:
A skin and soul-stealing gambler; includes items for anteing and a ritual for when you inevitably lose
Writing:
“Includes 2 glossaries. You're going to need them.”
Art/design:
A variety of layout and design strategies create a lot of visual diversity with a minimal palette
Usability:
Sections and segments are visually delineated; important mechanics are presented in more straightforward language to support usability without sacrificing character
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