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The Maze of Raedis the Necromancer

Concept: “A generic maze, stocked with skeletons and magic traps”
Content:
Exactly what you’d expect from the title and description
Writing:
Includes backstory, hook, descriptions of rooms, and monster stat blocks in an appendix
Art/design:
Traditional and text focused, but includes some visuals and trade dress as well as a map
Usability:
GMs will probably benefit from reviewing it once or twice before running it to minimize downtime spent reading